Seeking advice on a build for a new character

Post » Wed Feb 13, 2013 12:08 pm

His concept is professional dungeon delver. I'm thinking maybe that he should sort of be a jack of all trades but don't want to spread him too thin, either. Lockpicking is a must, obviously. I'm not sure about whether I want to go archery or one-handed. He'll be traveling with a party.

Any thoughts?
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Alexandra walker
 
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