Here the Link to a similar thread: http://www.gamesas.com/topic/1377466-need-help-with-a-larger-creature/
Thing is there's no such tutorial to find. So here my questions:
1. The creature is about the size of a Skyrim giant. Therefore I'd like to export the giant as a reference to 3dsMax.
So what program shall I use for the 2013 version? Yes I'd like to use 2013 version. Is there any clean method to get it done?
2. Second thing: Is it possible to inherit features of existing creatures?
-For example importing the whole rigging sceleton to 3dsMax?
-Furthermore I'd like to give my creature the "agility" of a human character , not the sedate coziness of a giant... (meaning the animations)
-I want my creature to fit the whole environment perfectly. (For example there are certain killcams if you kill the creature. Therefore it should "behave" like a giant)
Thats it for the moment