Last night I tried different combinations of those dropdown boxes for a few hours last night and I'm still no closer to getting this working. I wasn't expecting this to be such a struggle
After doing a bit of research, it seems the EffectShader window has been exactly the same since oblivion. Maybe asking in one of the other forums might bear more fruit?
When I get home from work tonight I might have a go at opening the Oblivion Construction Set and having a peek at the settings for the shader used in the vanilla player statue. Am I right in assuming that it should work the same in the skyrim engine?
- Hypno
After 4 Years of working with shaders (a LOT) I got very good at them in Oblivion. I was even able to make BLOOD effects that did not glow in the dark.
Skyrim shader tool is definitely not the same but is similar in many ways.
Download my Oblivion mod http://tesalliance.org/forums/index.php?/files/file/780-duke-patricks-combat-magic-ii-duke-patricks-incursion-into-fortress-of-fear/
If I remember correctly I used several Stone type shaders to make stone golem type creatures.
I also had a Oblivion mod that changes ALL the magic shaders to look more realistic rather than cartoon like.
As I said I got very good at it, but as an art form not a science!
So sorry I cannot just tell you do this and do that. You will need to look at my settings in my Oblivion mod and then do a lot of trial and error in skyrim. One interesting NEW thing they are doing is add SOUND files to the shaders in skyrim. So if you use a Skyrim shader as a base for your shader be careful of that.