HOWEVER
Though changing the shadow resolution in the Skyrim.ini has no visual impact it does have a performance impact. In fact. I just lowered it to 64 from 4096 (4096 is what I use in SkyrimPrefs.ini) and I have gained about 10+ frame per second but see no loss in visual quality at all. It's almost as if the game engine is rendering the shadows twice, and the first time (thru Skyrim.ini) is not being displayed, but has an impact on frame rate.
Also, ShadowFiltering=X in SkyrimPrefs.ini has a huge impact on performance but very small impact on visual quality. I lowered it to a value of 1 from 3 and gained another 5+ frames per second. I used ShadowBlur in the SkyrimPrefs.ini set to 32 and it definitely makes shadows blend better with little performance impact.
My Setup:
- Windows XP SP3 (32-bit)
- 2GB DDR2
- Intel Core 2 Duo E7500 @ 3.2-ish GHz (Stock is 2.9-ish GHz)
- EVGA Geforce GTX 550Ti 1GB GDDR5
- Soundblaster Audigy 4 PCI