So, do you have any interesting ideas? I am thinking about creating your standard adventurer type character with no particular agenda other than finding treasure and interesting places. My other characters have been so rigid in their stories and gameplay that I have never really just explored for exploration's sake. There are tons of non-quest related dungeons that I have yet to step foot in, particularly Dwemer ruins. I have a mod that allows several followers, so I was thinking about putting together some kind of dungeon diving team. Could be quite fun. I've never played a spellsword either, so I am planning on going for that. They will also be mercs for hire for some cash on the side.
That's quite a boring one though. I have a witch character who lives in the alchemist's shack (which I spruced up in the CK) with her faithful wolf. She's an exile from the Synod, kicked out after an illegal experiment of hers ended in the death of a fellow student. She spends her time honing her conjuration skills, and she more than dabbles in a bit of necromancy. She is obsessed with increasing her magical prowess, and is not above involving herself with Daedra to that end. Their artefacts are a particular draw for her... She's also an alchemist and enchanter. Though not evil exactly, she is definitely in the grey area, and her hunger for more power can bring out the worst in her. I love playing this character
