Should there be player death loot drops?

Post » Sat Sep 14, 2013 11:52 pm

What if a death penalty was that all items would drop upon death, but not lost.. Another player can run by to obtain your entire loot and inventory?
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Laura
 
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Post » Sat Sep 14, 2013 2:34 pm

Would be awesome but this game is way too casual for a mechanic like this.

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lolly13
 
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Post » Sat Sep 14, 2013 1:59 pm

In groups your items can be saved and lets say a special item was sought after upon that players death it can be found and snaged
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jenny goodwin
 
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Post » Sat Sep 14, 2013 5:06 pm

This game is aiming to be a AAA Mainstream MMO. Niche mechanics like this don't really fit.

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Mizz.Jayy
 
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Post » Sat Sep 14, 2013 8:26 am

Minecraft inventory loss yeah? :P

Would be nice, but too hardcoe, at least some pvp loot like gold or some items would be nice.
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Marion Geneste
 
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Post » Sat Sep 14, 2013 11:18 am

There is already a thread on death penalties on the first page: http://www.gamesas.com/topic/1473224-the-death-penalty-and-the-aftermath/page-5

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Sakura Haruno
 
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Post » Sat Sep 14, 2013 10:56 pm

This would have such a negative effect on PVP that everyone would avoid fighting so they don't lose their stuff. the only safe thing to do would be to roam around in a zerg. people would flee at the first moment that they may lose. It would be destroy the solo / small ma fights because they would get run over by groups and lose everything.

In AION you only lost PVP currency but even with that people avoided all fair fights and only attacked if they were sure they had a huge advantage.

When you implement ideas like this it cause more fear than fun. people will just avoid fighting each other, there wont be any good fights, and no one will stay and try to defend a keep that has a laerger attacking force.

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Charlie Sarson
 
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Post » Sat Sep 14, 2013 9:01 pm

No

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Lady Shocka
 
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Post » Sat Sep 14, 2013 6:55 pm

No. Too niche for a game like this, and from someone who plays Minecraft a lot, it certainly is annoying as hell.

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Darlene Delk
 
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Post » Sat Sep 14, 2013 9:23 pm

Isn't that why factions are for to keep the resources.. it should be fearful for the weak to travel alone.. u would be a bandit
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Amanda savory
 
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Post » Sat Sep 14, 2013 9:51 pm

Let's fill up that thread before starting a new one

http://www.gamesas.com/topic/1473224-the-death-penalty-and-the-aftermath/

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Erich Lendermon
 
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