Should i uninstall SoS (sounds of skyrim)?

Post » Wed Nov 14, 2012 4:36 pm

After the latest skyrim update i thought i better go through my mods and check for updates etc and then came to SoS, i am aware of the problems with it when installed and uninstalled so with not wanting to mess up my game should i uninstall it? I have the wilds 1.02 and the dungeons 1.11 installed. I have only ever had those two installed and am not currently experiencing any problems or save bloat. Below are my other mods if that makes a difference:

Active Mod Files:
Spoiler
00  Skyrim.esm01  Update.esm02  Imp's More Complex Needs.esm  [Version 0.24]03  SkyMoMod.esm04  Deus Mons.esm05  moonpath.esm06  Ranger Ridge.esm07  Unofficial Skyrim Patch.esp  [Version 1.2.1a]08  Chesko_Frostfall.esp09  MoreRainWindy33percentLessView.esp0A  SoS - The Dungeons.esp  [Version 1.11]0B  SoS - The Wilds.esp  [Version 1.0.2]0C  Realistic Lighting.esp0D  Realistic Lighting Patcher.esp0E  Weapons and Armor Fixes.esp0F  Weapons and Armor Fixes - Hacks.esp10  StaticMeshImprovementMod.esp11  Economics of Skyrim.esp12  Birdsofskyrim.esp13  Breaking and Entering.esp14  Catsofskyrim.esp15  Crafting300.esp16  Dogsofskyrim.esp17  Occupy Skyrim.esp18  Real Wildlife Skyrim 0.1.esp19  Skyrim Flora Overhaul.esp1A  SMDropLitTorch.esp1B  Tamriel Compendium - Skill Books.esp  [Version 1.1]1C  Tamriel Compendium.esp  [Version 1.1]1D  treeplanting.esp1E  SIM- NPC Additions.esp1F  SIM - NPCSUBMITTED.esp20  DYNAVISION Dynamic Depth of Field.esp21  Footprints.esp22  IMAGINATOR - Visual Control for Skyrim.esp23  Dr_Bandolier.esp24  Complete Crafting Overhaul.esp25  DeadlyDragons.esp26  buildablehouse.esp27  Deus Mons_WithNPCs.esp28  Dragon Falls Manor.esp29  Elvenwood.esp2A  moonpath_questdata.esp2B  Ranger Ridge.esp2C  Masters of Death.esp2D  armored-horses.esp2E  Better Dynamic Snow.esp2F  Disable Fast Travel Permanently - Carriages cost 10x more.esp30  Headtracking.esp31  Killable Children V2.2.esp32  killable_children_qp_aventus.esp33  killable_children_qp_nelkir.esp34  Riften Bigger Trees.esp35  Skyrim bigger trees.esp36  Tougher Traps.esp37  CampingKitNorthernRanger.esp38  Detailed Cities.esp39  Populated Cities 2.esp3A  IMCN - Overrides.esp3B  MidasSkyrim.esp3C  dovahkiinrelax.esp3D  ReneersCrimeOverhaul.esp3E  Balanced_Alteraton.esp3F  Balanced_Conjuration.esp40  Balanced_Destruction.esp41  Balanced_Illusion.esp42  Balanced_Restoration.esp++  Balanced_Magic_Adept.esp43  UFO - Ultimate Follower Overhaul.esp44  Slightly Reduced Distance NPC Greetings.esp45  Spousetocustomhome.esp46  Alternate Start - Live Another Life.esp  [Version 2.1.7]47  ClassicClasses.esp48  WATER.esp49  WATER - Get Wet.esp4A  Bashed Patch, 0.esp4B  ASIS-Dependency.esp4C  ASIS.esp
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Sara Johanna Scenariste
 
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Post » Wed Nov 14, 2012 3:56 am

As far as I know uninstalling SoS is what causes the huge issues that destroy your save. So keep it in place until you start a new game?
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Monique Cameron
 
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Joined: Fri Jun 23, 2006 6:30 am

Post » Wed Nov 14, 2012 9:47 am

Also, Wilds and Dungeons are safe. It's Civilization that caused these issues.
And even then, they work fine as long as they're installed. I see no reason not to use them, even when starting a new game.
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Alexandra walker
 
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Joined: Wed Sep 13, 2006 2:50 am

Post » Wed Nov 14, 2012 3:15 pm

Also, Wilds and Dungeons are safe. It's Civilization that caused these issues.
And even then, they work fine as long as they're installed. I see no reason not to use them, even when starting a new game.
I hope what you say is true as they are great mods. I'll leave them for now then, thanks ;)
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Amy Masters
 
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Joined: Thu Jun 22, 2006 10:26 am


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