have you tried setting the number of seconds in the patrol tab? or do you need it to loop the shoveling indefinitely?
Yeah, I tried that and set it to a long time too. And it just makes them stay at that marker longer, it doesn't change how long they actually shovel before doing the other animation. They'll shovel 3 to 5 scoops, then turn and do that other animation, lol. I would prefer them to just stay in that spot and only shovel if I can do it.
Hey, I unpacked the Animations.bsa, and found a "craftingsmeltershovel.hkx" file. Would this be the file that is the shovel animation? If so, is there a way I can just make myself a custom directory, put it in there and attach it to my furniture marker I'm using for this? (I know nothing about animations as I've never had to do this before.)
EDIT: One other thing to clarify, I'm not intending this to be usable by the player, just a work station got my workers to use. I will be using it over and over at various stages of my construction for the workers only. It's just to simulate things being cleaned up and rebuilt as the town transforms.