Sick of Skyrim PC version bashing...

Post » Thu May 10, 2012 8:57 am

lol ye sounds like most people didnt read the instructions
No, most didn't. I've been trying to point out though that a lot of them didn't have access to instructions if they ordered on Steam. Unfortunately a lot of people didn't take the time to figure out the instructions on their own and then started screaming the game was broken. That's their fault, but Bethesda isn't blameless.
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Laura
 
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Post » Thu May 10, 2012 2:16 pm

No problems here either. I run the game with an old gaming PC (2 years) and playing on high details.

I sure miss the subtitles on conversations though.
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Lexy Dick
 
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Post » Thu May 10, 2012 4:44 am

i've gotten more accustomed to the keyboard tonight. i originally started playing on console and moved over to PC and the UI smacked me in the face doing that. but it gets better. remapping M1 and M2 so they were switched more like the gamepad helped a lot.


but one thing I don't like is picking locks vs console. I haven't figured out how to finesse a lock so I don't break lockpicks. on the gamepad you can move the stock finely but keyboard only seems to have one speed and it's too fast. i might still install a gamepad on my PC I've been meaning to do that anyway.

sound is a bit weird unless something is directly in the foreground but I'm playing with my system sounds to rule that out.


two questions,

-can you do a block with a 1H weapon without a shield but say a spell is equipped in other hand? probably not but just wanted to be sure

-what does the little triangle represent in the inventory screen to the right of an item?


overall love it. no game breaking bugs or crashes in about 10-15 mixed hours of game do overs and that surprised me. i've been riding this bethesda train a long time.
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Lil Miss
 
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Post » Thu May 10, 2012 3:52 pm

No, most didn't. I've been trying to point out though that a lot of them didn't have access to instructions if they ordered on Steam. Unfortunately a lot of people didn't take the time to figure out the instructions on their own and then started screaming the game was broken. That's their fault, but Bethesda isn't blameless.

And where in the manual does it says;if you remap youre keys,you loose you're ability to equip gear?If i may ask
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sam
 
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Post » Thu May 10, 2012 11:34 am

One thing that PC users in general need to do is get over the false claim that KB + Mouse > Controller.

Skyrim was built to be played with a controller, and even on the PC it is an immensely better experience using an Xbox 360 pad for Windows.
That's an opinion.

Like how I would be pissed if I had to use a controller for the game.

In the long run mods make up for everything and more.
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Elea Rossi
 
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Post » Thu May 10, 2012 11:38 am

everywhere I go, whether its the comment section of reviews, forums where ignorant gamers are trying to ward other gamers away from the PC version or actual reviews of the PC version, i always see a large % of people complaining about the PC version.

I know there's many people who don't keep their PC updated, who have weird hardware issues because they don't understand their hardware, or never patch their hardware etc.

they're doing a disservice to others who may have wanted to buy the PC version.

I watched a video posted here the other night about a gamer who couldn't get out of the map screen and was telling others the PC version was broke...???

wow, really? he couldn't believe Bethesda "allowed" this POS to release. yet, i'm having a blast.

now i will say i installed my PC version, booted it up and was maxed GFX and playing with not one issue, PERIOD.
now that's not to say that no-one will ever have any issues, that would, again, be doing a disservice to any gamer who is looking for unbiased info on what version they should purchase.

I'm so glad I bought the PC version. it looks incredible, runs great, and need I say, mods?

if you're still on the fence and have any questions, please ask me.

cheers all and happy hunting!!!

Amen brotha, my PC isn't even that good and im running the game at near max settings without dropping under 50 fps. The stability of the game is even more impressive, played ~18 hours so far and I haven't crashed once. The UI took some time to adjust to but I finally figured out how to bind keys to my hotbar and its all downhill from here. The only way this game could possibly be better is if they offered a co-op/internet play, thats about it.
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mollypop
 
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Post » Thu May 10, 2012 4:00 am

I have no issues here either. The UI is fine and I can get around in it rather quickly with the keyboard.
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Misty lt
 
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Post » Thu May 10, 2012 2:53 pm

I have no issues here either. The UI is fine and I can get around in it rather quickly with the keyboard.
Same :celebration:
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Jeffrey Lawson
 
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Post » Thu May 10, 2012 5:03 am

Have to agree with both the OP, but will also play the devil's advocate.

1st of all, I've had no issues. At all. Installed, updated, jumped in, playd on highest possible graphics (including the .ini maxing of shadow textures and resolution, as well as disabling vSync), it never runs below 40+ FPS anywhere. I have no graphics lag or anything, all over. It has never crashed, shown distorted textures or graphics, no mouse lag, and using the mouse + kb for aiming feels fast, smooth and more natural. There's literally no loading times for me either, beating Oblivions cell-changes even :P . The graphics are amazing, and the ambiance they create is unsurpassed (from the pores on my Breton's face, to the sparkles in NPC's eye reflections, up to grizzly blizzards of snow rushing off the cliffs, to Insanely Beautiful northern lights skies). Also, it's been absolute problem free gaming for me, and it's definitly the best game I've yet to play. Also, it's HUGE. And I plan to savour it.

But...
I can also see that the texture resolution is nothing compared to the xbox trailers we've seen, which, granted, only applies to certain objects and looking at them close up, but still. The menus Are not really mouse friendly (sometimes clicking the option's brings you up the wrong tab, and sometimes I must use WASD and E to chose another dialouge option, which is why I will try using a PS3 controller today and see how that works). There's also alot to be said about in-doors shadows and how the PC version handles illumination, making it look a bit flatter than we saw in the Xbox trailers. I also don't think opbjects casts shadows (but maybe they never put that in in the first place).

None of the above cons are gamebreaking, any huge distraction, or have lowered my frenzied fanatistical admiration and enjoyment with this game. People are making absolute mountains out of mole-hills. I did buy a new, tough, and beefier laptop just for this game, and I am very pleased and have had no issues. All the above "cons" are fixable and only polishes imo. For the price of being a little bit left behind graphics and UI wise from consoles in the start, I'll have a more customizable game, and mods will be keeping Skyrim fresh until, well, basically the next TES game. :)

People have a right to complain over the flaws seen, but spelling doom and/or flaming is just gonna make others uneasy for absolutely the wrong reasons. The only thing people really have to be uneasy about is whether they'll be able to stop playing once they've started. :D
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kiss my weasel
 
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Post » Thu May 10, 2012 4:45 am

I have a GTX 580 on a brand new system with all the latest drivers and very good components including ssd. Nothing left to update. The game runs very badly in Whiterun, and the shadows look HORRIBLELY PIXELATED. The game is playable, and it's still fun, but it looks very very bad atm. Worse than the screenshots of xbox. I guess according to the OP, this is my fault somehow and I should just shut the [....] up.

Well all I can say is congrats, on having a lucky system spec, and on being giant duche about it. I hope you realize that your doing a disservice to people with legitimate technical issues that they have no control over.
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Adrian Morales
 
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Post » Thu May 10, 2012 8:45 am

Have to agree with both the OP, but will also play the devil's advocate.

1st of all, I've had no issues. At all. Installed, updated, jumped in, playd on highest possible graphics (including the .ini maxing of shadow textures and resolution, as well as disabling vSync), it never runs below 40+ FPS anywhere. I have no graphics lag or anything, all over. It has never crashed, shown distorted textures or graphics, no mouse lag, and using the mouse + kb for aiming feels fast, smooth and more natural. There's literally no loading times for me either, beating Oblivions cell-changes even :P . The graphics are amazing, and the ambiance they create is unsurpassed (from the pores on my Breton's face, to the sparkles in NPC's eye reflections, up to grizzly blizzards of snow rushing off the cliffs, to Insanely Beautiful northern lights skies). Also, it's been absolute problem free gaming for me, and it's definitly the best game I've yet to play. Also, it's HUGE. And I plan to savour it.

But...
I can also see that the texture resolution is nothing compared to the xbox trailers we've seen, which, granted, only applies to certain objects and looking at them close up, but still. The menus Are not really mouse friendly (sometimes clicking the option's brings you up the wrong tab, and sometimes I must use WASD and E to chose another dialouge option, which is why I will try using a PS3 controller today and see how that works). There's also alot to be said about in-doors shadows and how the PC version handles illumination, making it look a bit flatter than we saw in the Xbox trailers. I also don't think opbjects casts shadows (but maybe they never put that in in the first place).

None of the above cons are gamebreaking, any huge distraction, or have lowered my frenzied fanatistical admiration and enjoyment with this game. People are making absolute mountains out of mole-hills. I did buy a new, tough, and beefier laptop just for this game, and I am very pleased and have had no issues. All the above "cons" are fixable and only polishes imo. For the price of being a little bit left behind graphics and UI wise from consoles in the start, I'll have a more customizable game, and mods will be keeping Skyrim fresh until, well, basically the next TES game. :)

People have a right to complain over the flaws seen, but spelling doom and/or flaming is just gonna make others uneasy for absolutely the wrong reasons. The only thing people really have to be uneasy about is whether they'll be able to stop playing once they've started. :D


Good post but you seem to be implying that the 360 version sports better visuals than the PC version is capable of. In my experience the PC version on maxed out ultra is -FAR- better eyecandy than either console version. It's even nicer if you leave FXAA off, disable the software AA and anisotropic filtering, and run it through hardware at enhanced settings.
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ANaIs GRelot
 
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Post » Thu May 10, 2012 4:59 pm

I have a GTX 580 on a brand new system with all the latest drivers and very good components including ssd. Nothing left to update. The game runs very badly in Whiterun, and the shadows look HORRIBLELY PIXELATED. The game is playable, and it's still fun, but it looks very very bad atm. Worse than the screenshots of xbox. I guess according to the OP, this is my fault somehow and I should just shut the [....] up.

Well all I can say is congrats, on having a lucky system spec, and on being giant duche about it. I hope you realize that your doing a disservice to people with legitimate technical issues that they have no control over.

Have you tried the new Nvidia beta driver?
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GEo LIme
 
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Post » Thu May 10, 2012 6:20 am

I'll bash whatever I want.
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joseluis perez
 
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Post » Thu May 10, 2012 2:08 pm

PC gamers on forums will always complain, it's because we are more (in general) invested in our games so we are prone to over react. Developers know this so I think they understand how to take the critique.

For me, with Skyrim on PC via steam it has been a brilliant early experience.

On ultra at 1080p with those two tree shadow options added the game runs perfectly.

Haven't had a single crash (yet) and I'm so pleased Bethesda chose to include 360 pad support for the game.

To me Skyrim is a sit back for hours on my sofa and watch the amazing scenery on a big TV type of game so full pad support suites it.

From what I hear some people are having crash problems and the KB&M controls need a tweak or two but for Skyrim on PC is nothing but a success.

Thanks Bethesda
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No Name
 
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Post » Thu May 10, 2012 6:47 am

Good post but you seem to be implying that the 360 version sports better visuals than the PC version is capable of. In my experience the PC version on maxed out ultra is -FAR- better eyecandy than either console version. It's even nicer if you leave FXAA off, disable the software AA and anisotropic filtering, and run it through hardware at enhanced settings.

Really? What are the advantages of doing that?
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Mr. Ray
 
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Post » Thu May 10, 2012 1:58 pm

People need to come to turns that Skyrim was developer to play well on a 7 year old console that has 7 year old specs, since that console make the developeres the most money with Oblivion. With the insane amount of people pirating Skyrim, it is no wonder why they did a half ass job on the PC version.
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Harry Leon
 
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Post » Thu May 10, 2012 4:13 am

Really? What are the advantages of doing that?

If you have an overly capable modern video card you can increase the quality of the AA and Anisotropic Filtering. Software settings max AA at 8x Samples, 16x AA. If I disable these features in the software I can force them through my video card drivers and render the game with 24x EQ Supersample AA with morphological filtering (magic AA sauce that makes Mario 64 look like Gears of War) and 16x Anisotropic Filtering (equal to the game software max but for simplicity I manage both through my video drivers.)
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Lovingly
 
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Post » Thu May 10, 2012 2:10 am

If you have an overly capable modern video card you can increase the quality of the AA and Anisotropic Filtering. Software settings max AA at 8x Samples, 16x AA. If I disable these features in the software I can force them through my video card drivers and render the game with 24x EQ Supersample AA with morphological filtering (magic AA sauce that makes Mario 64 look like Gears of War) and 16x Anisotropic Filtering (equal to the game software max but for simplicity I manage both through my video drivers.)

Any framerate loss compared to software max?

*edit* I have a GTX 580.
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WYatt REed
 
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Post » Thu May 10, 2012 10:36 am

Your ignorance astounds me.

http://www.gamesas.com/index.php?/topic/1257169-horizontal-vs-vertical-mouse-sensitivity/

The X axis and Y axis have differing sensitivities, because the X axis for SOME REASON scales with FPS.

This is a very very simple issue that should be fixed. It is NOT fixed currently, and is making the game borderline unplayable.

Please take your attitude of "OMG IDC ABOUT THIS SO ITS FINE FOR EVRY1 ELSE" elsewhere. Reviews are there to REVIEW a game fairly, not to praise it simply because you enjoy it.
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FITTAS
 
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Post » Thu May 10, 2012 7:07 am

Any framerate loss compared to software max?

*edit* I have a GTX 580.

If I enable morphological filtering then yes, a bit of a drop while outside. I leave it off. I run a Radeon 6950 HD. The game looks amazing at 24xEQ supersample and runs smoothly as well. On stock max ultra I'd pin the graphics a 5.5/10 for PC. With the hardware settings I force it's an easy 9 IMO.. Especially indoors where there are lots of objects and various local light sources.
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ladyflames
 
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Post » Thu May 10, 2012 1:43 pm

Any framerate loss compared to software max?

*edit* I have a GTX 580.

You don't really want more than 8x AA anyway because it makes everything look too cartoonish and characters appear as though they were cut out of a box. All it does is waste resources imo. AA transparency on the other hand is more important because it helps straighten out some of the geometry that otherwise would look bad with jagged lines.

Overall, none of this matters much unless you're into taking screenshots because as long as your character is moving you can't tell the difference between full AA and zero AA.
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Arrogant SId
 
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Post » Thu May 10, 2012 11:22 am

Have you tried the new Nvidia beta driver?
Of course. And since I don't have sli or 3d, it made 0% difference. All the dynmic shadows still look like blocky crap nuggets.
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Naughty not Nice
 
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Post » Thu May 10, 2012 10:02 am

PC version all the way. I can definitely tell the difference between the look of the PC version and the console version. The PC version is just overall better.

I've had no issues with the PC interface at all. Maybe I'm just used to using a keyboard for MMORPGS, but it is a very simple interface. I'm using a Blackwidow keyboard and could have reprogrammed all the keys, but there was no need.

Also, my Naga mouse works fine in the interface, but I usually use my keyoard because it is quicker.
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Harry Hearing
 
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Post » Thu May 10, 2012 8:56 am

If I enable morphological filtering then yes, a bit of a drop while outside. I leave it off. I run a Radeon 6950 HD. The game looks amazing at 24xEQ supersample and runs smoothly as well. On stock max ultra I'd pin the graphics a 5.5/10 for PC. With the hardware settings I force it's an easy 9 IMO.. Especially indoors where there are lots of objects and various local light sources.

My graphics were already a 9, but now with the overriding AA my fps is higher than it was.
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Sian Ennis
 
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Post » Thu May 10, 2012 5:04 am

What about people complaining about no hotkeys, oblivious to the fact you can assign hotkeys from the favorite menus?
I'm in love witg the game, but the UI really takes some time to get used to.
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Tom Flanagan
 
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