I'm sick of the horrible jumping in this game.

Post » Mon Jul 30, 2012 5:08 pm

I'm in a good size room with like 4 tables, a bunch of chairs and a long bar trying to fight 6 or 7 really strong Falmar.

I'm doing the whole cat and mouse thing where I run to one end of the room do some damage and then run back. At time I have to jump over things or the bar. Whenever I try and jump over the bar or the upper level banister, I get friggin stuck. I have to back up and jump THEN go forward in the air.

Thats the dumbest thing. It happens all the time in this game.

I love this game and up until now it's just been an annoyance, but since it litterally killing me and I've tried this like 4 or 5 times.....it's an effing atrosity.
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Genevieve
 
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Post » Mon Jul 30, 2012 9:00 am

then don't jump :dry: or better yet go in there better equipped with some heavy armor, big weapons with alot of damage points and make sure you have GOOD shouts to use :biggrin:
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jessica breen
 
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Post » Mon Jul 30, 2012 5:08 pm

then don't jump :dry: or better yet go in there better equipped with some heavy armor, big weapons with alot of damage points and make sure you have GOOD shouts to use :biggrin:

Or, how about Beth not force a certain playstyle on players and let them do what the OP wants to do.


Much better philosophy.
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CHANONE
 
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Post » Mon Jul 30, 2012 10:44 am

Or, how about Beth not force a certain playstyle on players and let them do what the OP wants to do.


Much better philosophy.

lol the OP is just going to complain more i mean can jumping can really be horrible? it helps!
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Izzy Coleman
 
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Post » Mon Jul 30, 2012 11:40 am

Or, how about Beth not force a certain playstyle on players and let them do what the OP wants to do.


Much better philosophy.

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.
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Eduardo Rosas
 
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Post » Mon Jul 30, 2012 3:33 pm

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.

i agree with you there is this one time i know the area because I'm played and cleared that particular area and i was like "looks easy" but instead the enemies constanly change tatics ever single time ugh i hate that
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Lil Miss
 
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Post » Mon Jul 30, 2012 1:28 pm

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.


We can if they had those kind of tactics working in past games.
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Scarlet Devil
 
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Post » Mon Jul 30, 2012 8:51 pm

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.
I kinda wanna kill a dragon with a fish now....
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OnlyDumazzapplyhere
 
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Post » Mon Jul 30, 2012 12:43 pm

I kinda wanna kill a dragon with a fish now....
You can kill one with a fork. Just buy Honeyside. You'll find the fork on the porch.
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Franko AlVarado
 
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Post » Mon Jul 30, 2012 10:02 pm

Conjure up a trampoline.
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Rachael Williams
 
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Post » Mon Jul 30, 2012 1:02 pm

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.
Tactics are one thing. Basing your style on being a battlemage/archer(non-stealth)/thief and having it become underpowered or unplayable mid game is a little different bro... :confused:
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Charles Weber
 
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Post » Mon Jul 30, 2012 3:22 pm

Conjure up a trampoline.
I want to make a leather and wood trampoline. That'd make all the children less rude.
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Elisabete Gaspar
 
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Post » Mon Jul 30, 2012 5:46 pm

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.

You really don't know what you're talking about do you?
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Wayland Neace
 
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Post » Mon Jul 30, 2012 6:25 pm

If you're playing on a PC you could download a mod that changes your jumping animation. I think the air spinning one might make it easier for you to get through those tight spaces. I don't know. Just a thought, i guess. I love the flipping animation myself..flip forward and backward like a ninja.
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KiiSsez jdgaf Benzler
 
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Post » Mon Jul 30, 2012 5:32 pm

I like jumping up mountains, can't jump up on them all, but have gone up many that way. Pretty cool IMO. When you hit that sweet spot - keep hittin the jump button, until BANG, youre at the top of a mountain by jumping! I've never done that in any other game.
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Joanne Crump
 
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Post » Mon Jul 30, 2012 6:54 am

You really don't know what you're talking about do you?

That was my reply for statement that Bethesda should adept to bad tactics to make us always win in any situation, so yes I do know what am I talking about. If you found yourself in my statement, tough luck, because I wasn't refering to your example, but feel free to hold it against me if you will.
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Scotties Hottie
 
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Post » Mon Jul 30, 2012 10:07 am

That was my reply for statement that Bethesda should adept to bad tactics to make us always win in any situation, so yes I do know what am I talking about. If you found yourself in my statement, tough luck, because I wasn't refering to your example, but feel free to hold it against me if you will.
Bad combat tactics and glitchy jumping are two entirely different things.
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Victoria Vasileva
 
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Post » Mon Jul 30, 2012 5:46 pm

Wow, there's actually FANS that argue "don't be so entitled"? I thought only the companies themselves did that, and even then companies like Bioware and Ubisoft and Lionhead, not Bethesda.

Beating something with a fish as a weapon is surreal and absurd. Jumping to get a better vantage on an enemy or escape danger is not only completely reasonable, but taken for granted in videogames since the NES days. The two aren't even vaguely comparable. Furthermore they did not include a "fish beating" ability then make it pretty much useless, nor is jumping something the game would become centred around for everybody if you had it, the way Todd commented horses would if they made them able to carry things.

Additionally, acrobatics was already an EXTREMELY useful skill in Oblivion. There was an entire alternate play style possible with maxed speed and acro, jumping over enemies' heads, leaping out of reach to snipe them, skipping puzzles in the Oblivion Gates by surviving leaps from fifty-storey towers or by skipping across lava. It was a really neat skill without being overpowered, and wasn't glitchy like in Skyrim.

Then they lolditched it to consolidate skills and dumb the game down for the casual gaming crowd, along with running speed (athletics), unarmed, mysticism, thaumaturgy, medium armour, unarmoured, all the perfectly sensible attributes, luck, situations where luck matters, spellmaking, logical enchanting, most options in conjuration, armour pieces (I know there is a technical reason for this one at least), and reputation with factions and in general. Let us all have a moment of silence for all the dozens or even pairs of things we have lost since Morrowind due to catering to a more casual-gaming crowd.

And this, my friends, is why hard- and mid-core gamers hate casuals.
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Megan Stabler
 
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Post » Mon Jul 30, 2012 4:22 pm

So then the argument is that jumping all over the place is supposed to work, and Bethesda is wrong if they don't make it so you can jump all over the place in a fight and have it do something?

Once again - if you have to resort to complaining about "casual gamers", I know you don't really have much of an argument.
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Daddy Cool!
 
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Post » Mon Jul 30, 2012 7:03 pm

So then the argument is that jumping all over the place is supposed to work, and Bethesda is wrong if they don't make it so you can jump all over the place in a fight and have it do something?

Once again - if you have to resort to complaining about "casual gamers", I know you don't really have much of an argument.
Jumping is the Skyrim equivalent of dodging brah... :ermm:
Wow, there's actually FANS that argue "don't be so entitled"? I thought only the companies themselves did that, and even then companies like Bioware and Ubisoft and Lionhead, not Bethesda.

Beating something with a fish as a weapon is surreal and absurd. Jumping to get a better vantage on an enemy or escape danger is not only completely reasonable, but taken for granted in videogames since the NES days. The two aren't even vaguely comparable. Furthermore they did not include a "fish beating" ability then make it pretty much useless, nor is jumping something the game would become centred around for everybody if you had it, the way Todd commented horses would if they made them able to carry things.

Additionally, acrobatics was already an EXTREMELY useful skill in Oblivion. There was an entire alternate play style possible with maxed speed and acro, jumping over enemies' heads, leaping out of reach to snipe them, skipping puzzles in the Oblivion Gates by surviving leaps from fifty-storey towers or by skipping across lava. It was a really neat skill without being overpowered, and wasn't glitchy like in Skyrim.

Then they lolditched it to consolidate skills and dumb the game down for the casual gaming crowd, along with running speed (athletics), unarmed, mysticism, thaumaturgy, medium armour, unarmoured, all the perfectly sensible attributes, luck, situations where luck matters, spellmaking, logical enchanting, most options in conjuration, armour pieces (I know there is a technical reason for this one at least), and reputation with factions and in general. Let us all have a moment of silence for all the dozens or even pairs of things we have lost since Morrowind due to catering to a more casual-gaming crowd.

And this, my friends, is why hard- and mid-core gamers hate casuals.
^^I nominate this for best post award. :biggrin:
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Nichola Haynes
 
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Post » Mon Jul 30, 2012 3:31 pm

That was my reply for statement that Bethesda should adept to bad tactics to make us always win in any situation, so yes I do know what am I talking about. If you found yourself in my statement, tough luck, because I wasn't refering to your example, but feel free to hold it against me if you will.

I'm confused. The way this thread has gone your response would be relating to mine. If it wasn't then I apologize.

So then the argument is that jumping all over the place is supposed to work, and Bethesda is wrong if they don't make it so you can jump all over the place in a fight and have it do something?

Once again - if you have to resort to complaining about "casual gamers", I know you don't really have much of an argument.


Thats totally whats going on here.....you completely nailed. Might as well call it a night b/c there is no words to describe how you accurately comprehended this.
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sw1ss
 
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Post » Mon Jul 30, 2012 7:18 pm

Then they lolditched it to consolidate skills and dumb the game down for the casual gaming crowd, along with running speed (athletics), unarmed, mysticism, thaumaturgy, medium armour, unarmoured, all the perfectly sensible attributes, luck, situations where luck matters, spellmaking, logical enchanting, most options in conjuration, armour pieces (I know there is a technical reason for this one at least), and reputation with factions and in general. Let us all have a moment of silence for all the dozens or even pairs of things we have lost since Morrowind due to catering to a more casual-gaming crowd.

You forgot how they utterly gutted Speech and made it completely pointless.

I'm not sure if I qualify as a hard/mid-core gamer. I just want as many options as possibly and all of them to be (almost) equally viable when it comes to abilities and character customization.
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brian adkins
 
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Post » Mon Jul 30, 2012 3:50 pm

Chaotic Mayhem said;

then don't jump :dry: or better yet go in there better equipped with some heavy armor, big weapons with alot of damage points and make sure you have GOOD shouts to use :biggrin:

Falerin replyed;

Or, how about Beth not force a certain playstyle on players and let them do what the OP wants to do.


Much better philosophy.

What I said;

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.


I didn't mention a thing against OP nor his jumpstyle, nor I compared it with his example. This is the thing I was refering too, and I apologise if this caused such misunderstanding and chaos.


EDIT;

I'm confused. The way this thread has gone your response would be relating to mine. If it wasn't then I apologize.

No, I suppose I am just too tired and I didn't make myself clear as I ment. I was discussing something completely different.
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Strawberry
 
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Post » Mon Jul 30, 2012 8:11 am

So then the argument is that jumping all over the place is supposed to work, and Bethesda is wrong if they don't make it so you can jump all over the place in a fight and have it do something?

Once again - if you have to resort to complaining about "casual gamers", I know you don't really have much of an argument.
I've never seen you say that, but then, I only decided to join these forums a few days ago. Everybody complaining about how much they hate a game they play anyway sounds right up my alley. Note that I love the game, but it has flaws.

The casual gaming thing was a joke. I'm sorry if my humour is dry, though I don't think I've made a single completely serious post outside of the "snow elf DLC" thread. But yes, Bethesda is "wrong" for removing a perfectly functional, useful and reasonable skill that greatly affects gameplay for the sake of making less to keep track of and attract the casual gaming crowd. As someone said in another thread, Skyrim is amazing as a game that is bringing vast swathes of people into mid-tier gaming that previously only played casual games like Angry Birds or Peggle, but that means it DOES have to be dumbed down somewhat, and I do not agree with some of the cuts.

that said, they're making money off of it, which is presumably their intention, so how can I say it's "wrong"? It is just a detriment to me, the longterm client.
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Lily
 
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Post » Mon Jul 30, 2012 10:28 am

If I want to kill a dragon with a fish, do you think Beth should adept to me, or should I change my tactics? I agree we should be able to have own choice, but we cannot blame makers of this game for all of the tactics that doesn't work.

I think everyone understands your point as it would relate to far fetched or ridiculous requests, but to be fair, you have to address what he's really talking about. And that is the fact that yes, you can be stuck somehow magically, on the edge of something you have the perfectly normal ability to leap over or onto. Not even talking about there isn't enough room to fit, any obstruction. It is a physics mistake, a bug and expecting them to fix it, while probably overoptimistic, is certainly NOT a request to do something far fetched or weird.

Don't believe me, go find a stone bench in the open plains that you can hop on easily and just mess around close to it. At some point you will likely experience sticking to the edge on your way up, unable to hop again. You have to back up and take another leap. All he's saying is that this is not normal and is annoying. That and that annoying otherwise inconsequential things become really upsetting if they lead to deaths. If that thing is a bug in the game physics (and it is, I've seen enemies glitched by it and "stuck" in a place trying to walk off a higher place), then it is a legit cause to be upset with how they made the game.

I like jumping up mountains, can't jump up on them all, but have gone up many that way. Pretty cool IMO. When you hit that sweet spot - keep hittin the jump button, until BANG, youre at the top of a mountain by jumping! I've never done that in any other game.

Ah yes, mountain hopping. I learned it well and early. The secret is gradients. Find any place where there are changes in plane, and those are all but certain to allow a hop. You can use ridges in what I think of as "ridge hopping" to bounce your way along any knife edge ridge that runs upwards and get to places way further up than your followers can. It carries the equal risk of severe plummets to death, but the reverse of it, using the hopping sidelong on the way downward, can allow you to come down a slope too steep to otherwise just straight walk down. Many a deadly surprise attack of mine is rained down from the mountain tops of Skyrim.
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