A powerful ally? Buddy, I was already going to spare you, but that more than repays whatever debt you felt to me!
...and then he just sits there. He's not a possible follower.
"I can be a powerful ally" is a great way to win us over and spare your life. But instead of a powerful ally, all I got was this
And what about the Companions? There are half a dozen or so werewolves in the game, and three of them are followers--you can even marry them! Why don't they ever transform? Sure, I can understand why you shouldn't be able to command them to transform (even though that would be cool), since you shouldn't be able to talk to them while they're in their beast form. But would it not be reasonable for werewolf followers to transform with you? Whether they stay a werewolf for only the three minutes available to us, eat downed enemies to extend the time on their own, or are in beast form for as long as we are is of no consequence to me. I know they'd transform back "naked," but they're programmed to put on their most useful/powerful attire ASAP, anyway, so that's not a problem. I want my promised ally, and I want to hunt with Aela. I see no reason why this can't be done.
Also, I want to be able to sneak while in beast form. Seriously, wolves can sneak up on me (even dragons! [I've been surprised by them before when they roar out of nowhere before the battle music begins, and I know for a fact that sabre cats DO sneak up on players]), but werewolves can't? I'd like to be able to sneak up on my prey instead of being forced to jump into every battle head on.
We were promised a game where we could play our own way. Not every thief is an assassin, not every mage loves Alchemy or Enchanting, not every warrior shuns magic, and not every vampire will make use of both the bonus to Illusion and the bonus to Sneak. Why do werewolves have to be played one way, Bethesda?