» Mon Jun 18, 2012 8:56 pm
I use a modified skeleton by scaling the existing nif in 3ds max but I cant seem to export it, the file always comes out as file size 1 byte with only the header info. The body mesh I can edit end export no problem, trick is getting the neck hands and feet to match the mesh properly. Oh well I may take a break for a couple days then go back to it. Thanks for the help.