My questions is, if implemented in Skyrim it will have to add a new skill tree for those abilities, also adding new perks and raising the level cap
And how will it affect the overall game and also what about sneak type characters? What new skill will they get? (throwing weapons/darts?)
Please say if you think new skill trees should be implemented and what skill if any, also how many? Example: Polearms and Flails for warrior, spell combinations and ??? For mages, Ect.
I'm just a little confused how will it be implemented into the exciting "classes" cause you can't just stick Polearms into One handed or two handed IMO. Same with spell combinations where the hell will they go???
On a side topic, I really like the way the werewolf and VL perk tree works, the more you "feed"/"use" the more perk point you can get in that Specific skill tree. Unlike if you level only two handed you can invest a point into alteration, which makes no sense. And although I really like the idea of perks points specific to the skills you use how will it affect leveling? (separate exp points for leveling?) and also you can practice every skill in the game and eventually have Every perk in the game if you choose so, which will create god characters. But, also make sense cause the more you practice something the better you get in it and learn new things in that skill.
Thanks for any imput, I need help sorting my thoughts around possible additions to the game.