By: TheDamned
http://skyrim.nexusmods.com/downloads/file.php?id=8611
http://www.mediafire.com/?r50zrv2hmrpic7c
ScreenShots
http://img42.imageshack.us/img42/493/dwemercoinfrontv02.png
http://img545.imageshack.us/img545/6827/dwemercoinbackv02.png
http://img821.imageshack.us/img821/833/nordcoinfront.png
http://img811.imageshack.us/img811/2690/nordcoinback.png
http://img717.imageshack.us/img717/1796/nordcoinnatural.png (this is just for show purposes, actual placement follows Bethesda's orginal placement)
http://img825.imageshack.us/img825/9379/skyrimcoinreplacercompa.png
Overview
This mod will replace all the out-of-place coins in the world of Skyrim with more appropriate ones.
I speak, of course, of the gold Septims found inside Dwemer and Ancient Nordic Ruins. As this mod evolves, I may include additional specialized coins as well (Thalmor and Stormcloak as examples).
What's in this package?
* 2 New Misc items, Harald (Ancient Nord Coin) and Dumac (Dwemer Coin), both with their own custom textures.
* Replacements for all lootable coins inside Ancient Nord and Dwemer ruins using the respective new coins
* Both Coins can be dropped from the inventory, sold, or stored in containers.
* Both Coins have weight of 0.05 (displayed as 0 in-game)
* Haralds are worth 5 Septims and Dumacs are worth 10 Septims
* 2 New Smelting recipies: 20 Haralds can be smelted into a Silver Ingot and 20 Dumacs can be smelted into an Ebony Ingot.
Installation
1) Put the "textures", "scripts" and "meshes" folders into your Skyrim Data folder (say yes when it asks you to merge folders).
2) Place the .esp file in your Data folder and make sure it is checked off in the launcher's "Data Files" section.
Updating
1) Follow the installation instructions. Overwrite any necessary files.
2) NOTE: If updating from version 1_0 to 1_5 the game will warn you that your game relies on content that is no longer present. This should not affect your game at all (this was due to me changing the name of the ESP so that future updates will not conflict).
Uninstallation
1) Delete the "SkyrimCoinReplacer" folders from your "textures"(data/textures/) and "meshes"(data/meshes/) folders
2) Delete the "CoinWeight.pex" file from your "Scripts" folder.
3) Delete the "SkyrimCoinReplacer.esp"
Known Issues
- Because of how the script for Coin Weight works, your carry weight will not update until you close any menus.
Incompatibilities
- To get this mod to work I had to modify all the chest loot lists in Dwemer and Ancient Nord ruins.
- I also replaced all the Septims and Coin Purses located in Dwemer and Ancient Nord ruins.
- In order to get Draugr to drop Haralds instead of Septims I also had to modify their leveled list for their death loot.
Thus this mod will be incompatible with any mod that does the same.
PM or Email if you would like a full list of all vanilla assets that were altered.
To-do List
* Change the meshes for Haralds and Dumacs to further differentiate them from other coins
* Create a Thalmor Coin
* Create a Stormcloak Coin (maybe?)
* Other Specialized Coins?
* Improvements/bug fixes
Changelog
v1_6: - Fixed "Hail Sithis" bug (thanks eMWu)
- Reduced Harald drop rate by about half
- Increased amount of Haralds needed to make a Silver Ingot to 40
- New Script allows coins to have weight but also be picked up in stacks like Arrows/Gold (thanks algaeb)
v1_5: - Ancient Nord Coins now named "Harald" (thanks becauseihadto)
- Dwemer Coins now named "Dumac" (thanks becauseihadto)
- Gold is now named "Septim" (to keep with the named-coin theme)
- Haralds will now drop from all Draugr enemies (this includes Dragon Priests)
- 20 Haralds can be melted down to form 1 Silver Ingot (thanks No_Aardvarks_Allowed and becauseihadto)
- 20 Dumacs can be melted down to form 1 Ebony Ingot (thanks No_Aardvarks_Allowed and becauseihadto)
- Haralds are now worth 5 (down from 10)
v1_0: - Official release. All Septims inside both Dwemer and Nord ruins have been replaced
v0_4: - Changed all *lootable* coins inside Dwemer and Nord ruins to the new items
v0_3: - Properly compressed the Normal Map for Dwemer Coin
Created a Nord version of the Septim replacement texture
v0_2: - New High Quality Normal Map for Dwemer Coin
v0_1: - Initial Release
Credits
Thanks to No_Aardvarks Allowed and becauseihadto for the Smelting Recipe idea.
Thanks to becauseihadto for the coin names
Thanks to algaeb for the weight script idea.
Thanks to all users who pointed out bugs/balance ideas
Thanks to Bethesda for this awesome game and the Creation Kit.
Legal and Usage
DO NOT use these textures in your own mod without my permission!
DO NOT use this mod as a part of any other mod without my permission!
Feel free to contact me via:
PM = @ the Bethesda Skyrim forums (Thedamned)
Email = arsailor89@yahoo.com