» Tue Dec 20, 2011 9:49 am
It was okay. I really liked the family and stuff, but it was just a long list of steps with no way of doing anything different. I still really enjoyed it though, especially the one involving the gourmet.
The "dark brotherhood forever" quests are boring and much too easy though. How hard could it be to have better randomly-generated quests? Add some houses around the world and pick one of them, generate an amount of family members (along with names) and guards, name them, and off you go. Maybe sometimes you have to kill a bunch of people at once, another time you have to make sure no one knows about it, stage an accident or make people kill eachother. Oblivion had lots of ways to get bonuses. Skyrim only had a few weak bonus requirements. I can't wait to see what the modding community will be able to do.