Skyrim - Glitchiest Game I've ever played

Post » Sat Nov 17, 2012 4:04 am

Please don't take this post the wrong way. Skyrim is one of the greatest single player rpg games there is, and a masterpeice at that, but I'm kind of wondering a few things here that I've seen over the past year with this game. Usually I never even post anything like this let alone post in forums, but I feel this really needs to be addressed.

Ok look, Been playing pc games since I was a kid, as I'm sure most of you have, and usually buggs do not bother me at all, I'm the last one to ever complain about bugs and glitchs because I just know for as long as I've been gaming is it's just a part of how games are developed and released, but I must say that Skyrim has got to be one of the buggiest, glitchiest games I've ever played on the PC, even more so then most Japanese MMO's I've played (And let me tell you some of those were pretty bad) Some of the issues with Skyrim are not being addressed either as I've had to release my own mods on steam just so people can fix certain quests. I'm not even a developer myself and fixing this on my own, and it makes me kind of wonder.

I understand that making a game like this is a huge undertaking, but maybe before releasing DLC's that end up being released to players then afterward even more problems arise, you might want to think about making your game more stable so it doesn't crash, along with a boatload of other problems that go along with it that I won't list here because it would take me 2 hours just to list them all. instead of trying to always make a quick buck. This game was released in Nov of 2011 for us in Canada, and I still have found that most of the problems are still there. With only a few performance tweaks and a few minor fixed quests, still I think with all the money you have made off this game you should have enough resources to hire a descent sized team to fix the rest of this game. Even in your customer support there is no staff or anything answering anyones techical issues they are having. Just stickied posts for players too read for the most obvious of issues that everyone has at one point or another. In that section It's just players helping other players. Even blizzard has better customer support then that, and I'm not even a fan of blizzard by any means. Do the developers even read these forums? Really Bad communication imo.

Again I know all this is a huge undertaking, but it would be nice if you guys could focus more on stabilizing the game then releasing DLC's that just bring more and more more problems to the table with the issues never being addressed or looked over then having players wondering why the game is still the way it is.

Cheers,
-Trash
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Valerie Marie
 
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Post » Sat Nov 17, 2012 12:00 pm

Just to let you know, your voice will never be heard.
PS3 users have been saying exactly what you have been saying for almost ten years and Bethesda has yet to listen.
You are lucky being on a PC. Just look to the modding community. They are more capable at fixing your issues than anyone at Bethesda will ever be.
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FITTAS
 
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Post » Sat Nov 17, 2012 2:47 am

Please don't take this post the wrong way. Skyrim is one of the greatest single player rpg games there is, and a masterpeice at that, but I'm kind of wondering a few things here that I've seen over the past year with this game. Usually I never even post anything like this let alone post in forums, but I feel this really needs to be addressed.

Ok look, Been playing pc games since I was a kid, as I'm sure most of you have, and usually buggs do not bother me at all, I'm the last one to ever complain about bugs and glitchs because I just know for as long as I've been gaming is it's just a part of how games are developed and released, but I must say that Skyrim has got to be one of the buggiest, glitchiest games I've ever played on the PC, even more so then most Japanese MMO's I've played (And let me tell you some of those were pretty bad) Some of the issues with Skyrim are not being addressed either as I've had to release my own mods on steam just so people can fix certain quests. I'm not even a developer myself and fixing this on my own, and it makes me kind of wonder.

I understand that making a game like this is a huge undertaking, but maybe before releasing DLC's that end up being released to players then afterward even more problems arise, you might want to think about making your game more stable so it doesn't crash, along with a boatload of other problems that go along with it that I won't list here because it would take me 2 hours just to list them all. instead of trying to always make a quick buck. This game was released in Nov of 2011 for us in Canada, and I still have found that most of the problems are still there. With only a few performance tweaks and a few minor fixed quests, still I think with all the money you have made off this game you should have enough resources to hire a descent sized team to fix the rest of this game. Even in your customer support there is no staff or anything answering anyones techical issues they are having. Just stickied posts for players too read for the most obvious of issues that everyone has at one point or another. In that section It's just players helping other players. Even blizzard has better customer support then that, and I'm not even a fan of blizzard by any means. Do the developers even read these forums? Really Bad communication imo.

Again I know all this is a huge undertaking, but it would be nice if you guys could focus more on stabilizing the game then releasing DLC's that just bring more and more more problems to the table with the issues never being addressed or looked over then having players wondering why the game is still the way it is.

Cheers,
-Trash

Bethesda has a history of not following through on bug fixes. Even Oblivion still has hundreds of unresolved issues. It's the main reason i won't play Bethesda's games on any platform other than PC. The modding community delivers where Bethesda won't.

You can get the Unofficial patch here: http://skyrim.nexusmods.com/mods/19
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Penny Wills
 
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Post » Sat Nov 17, 2012 10:51 am

PS3 users have been saying exactly what you have been saying for almost ten years and Bethesda has yet to listen.
Wasn't PS3 released 6 years ago?
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Lucy
 
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Post » Sat Nov 17, 2012 1:39 am

This game was released in Nov of 2011 for us in Canada, and I still have found that most of the problems are still there.

wich ones ? it's been stabilized a long time ago
of course if you're one of those peoples with a 5 year old computer
using ultra settings, with ini tweak for ugrid=13, super duper shaders, and x10 texture size .....
it's bound to crash

hearthfires did had stability problems until I found out you could disble all workbenches
and only use one at a time, then it got stable again

I'm sure there are still quests issue, but that's due to their quest model
(putting all quest in one giant database where everything mess everything else up)
but most are solvable
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Katharine Newton
 
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Post » Fri Nov 16, 2012 11:15 pm

Try the unofficial patches for Skyrim, Dawnguard and Hearthfire. They fix a lot of broken stuff. You can find them at the Skyrim Nexus.
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Big mike
 
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Post » Fri Nov 16, 2012 10:24 pm

Ive played many games with worse problems then Skyrim.

Mass Effect was the worst ive played with random freezing causing me to have to hard reset the system.

As is the way of computers. Works for some and not for others despite having similar or near identical components.
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jesse villaneda
 
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Post » Fri Nov 16, 2012 11:13 pm

I actually really like having the console to fix it on my own. Helps you learn how the game works so it's easier to mod, and there's not many instances where the console can't easily fix the problem.

It's not like the Sims 2, where my one family randomly turned purple one day and I couldn't do a thing about it. :(
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Toby Green
 
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Post » Sat Nov 17, 2012 1:08 pm

Preaching to the chorus on this one. The sad thing is that not all bethesda titles are this bad. Just the Elder Scroll franchise. I've played the last three and they've all had a tendancy to break in unpredictable ways. Yesterday one of my characters was attacked by 'flying' slaughter fish. Amusing, sure, but it shouldn't happen. Worse, I'm on console so everyone constantly replying "Rely on the modders" does me jack all of any amount of good. I think perhaps the lack of follow through is BECAUSE the company is used to fan based mods fixing any issues they missed. As a comp sci major myself i know just how much work debugging something as black jack game could be. But if i tried to pass in a buggy game for any of my projects i'd get the same failing grade as i would for a half finished product that didn't meet the deadline. Perhaps the later is what we're seeing here. bits of half done code and projects left in but not finished due to time constrains, snipped off and stuffed under the rugg but still still messing with the game.
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Stu Clarke
 
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Post » Sat Nov 17, 2012 11:50 am

wich ones ? it's been stabilized a long time ago
of course if you're one of those peoples with a 5 year old computer
using ultra settings, with ini tweak for ugrid=13, super duper shaders, and x10 texture size .....
it's bound to crash

hearthfires did had stability problems until I found out you could disble all workbenches
and only use one at a time, then it got stable again

I'm sure there are still quests issue, but that's due to their quest model
(putting all quest in one giant database where everything mess everything else up)
but most are solvable

Yeah Mate I've been gaming for about 16 years on the PC. I don't think I'de be that stupid to complain about stability and bug problems on an old computer like that LOL!. My computer is brand new, I always keep my computer upgraded every 2 years or so. This computer was Built to run this game. I understand they released a few patchs to stabilize the game but you must understand just because your game and computer runs flawlessly doesn't mean that the game is going to run perfect for everyone. Just go over to the Technical, and Software issues thread if you don't believe me, there are over 14,000 posts of technical issues most of which are people with newer computers like me. If you read my original post I also stated that the updates bethesda released are just fixes that most of everyone was already having. Most are minor issues. Obviously I'm not the only one who agree's because from reading these posts it looks like most people agree with me. Just look at the amount of glitchs and bugs in this game. I've already seen an empire solider run over by one of those prisoner carts in the beginning of the game, then Alduin flying in circles really fast like he smoked a pipe full of crack before he decided to attack Helgan, then when I got to a falmer I was stuck in stealth mode and had my face planted in the Falmers butt and couldnt move.. lmao.. ----> http://screenshots89.homestead.com/files/ScreenShot2.jpg the game has got mental issues and needs to be medicated somehow or some way lol I dont know. The games not new either it's almost a year old.

Cheers,
-Trash
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Je suis
 
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Post » Sat Nov 17, 2012 12:16 pm

Preaching to the chorus on this one. The sad thing is that not all bethesda titles are this bad. Just the Elder Scroll franchise. I've played the last three and they've all had a tendancy to break in unpredictable ways. Yesterday one of my characters was attacked by 'flying' slaughter fish. Amusing, sure, but it shouldn't happen. Worse, I'm on console so everyone constantly replying "Rely on the modders" does me jack all of any amount of good. I think perhaps the lack of follow through is BECAUSE the company is used to fan based mods fixing any issues they missed. As a comp sci major myself i know just how much work debugging something as black jack game could be. But if i tried to pass in a buggy game for any of my projects i'd get the same failing grade as i would for a half finished product that didn't meet the deadline. Perhaps the later is what we're seeing here. bits of half done code and projects left in but not finished due to time constrains, snipped off and stuffed under the rugg but still still messing with the game.

damn I couldnt imagine how bad it must be for you console people I feel bad for you guys. I can't believe you have to rely on other players for fixes that just rediculas. The developers should hire a small team of people to punch out these bugs. Oh well no sense complaining about it. Theres nothing I can do, the only thing I can do is make a few mods to improve some of the bugs ive encountered and release them on steam workshop. Already Finnished a mod that fixes that Nord Prsioner quest you get in whiterun, now when you get to the Altmer Prisoner Stronghold near that vampire fortress you can now rescue the other prisoners as well as a optional for the quest. Bethesda didn't finnish that quest and just had the prsioners standing there doing nothing. So now I fixed it myself and also made it so you could do a peaceful solution to the quest as well. The quest is called "Missing in Action"
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Elizabeth Lysons
 
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Post » Sat Nov 17, 2012 2:58 am

Bethesda has a history of not following through on bug fixes. Even Oblivion still has hundreds of unresolved issues. It's the main reason i won't play Bethesda's games on any platform other than PC. The modding community delivers where Bethesda won't.

You can get the Unofficial patch here: http://skyrim.nexusmods.com/mods/19

The only reason I play Elder Scrolls on the PC is because of bugfixes and the limitless expansion of things to do(I'm a roleplayer, for certain). On the Xbox, however, I feel like I've been cheated because there are some bugs/moronic crap that I'd love to see bowdlerized. Such as!

- I hate the chickens that report my crimes. Its stupid. It was maybe funny just once, but for most people who would find such a thing obscure they would find it obnoxious.
- The stupid ammount of times NPCs have magically discovered my crime and attacked me on sight.
- The [censored] dual casting system, I mean seriously! If they're not going to buff it in the case of some spell schools like Destruction or Alteration at least make interesting spell combinations.
- This leads me to loathe the poor variety of spell effects(please don't confuse this with spells. heh). I hate that I cannot dispel my self, my enemies or my friends. I loathe the fact that mages suddenly cannot cure disease or control objects with telekinesis among other things. Spellmaking wouldn't exactly solve this issue.
- That brings me to the horrendous lack of variety for clothing for Magi in general. I hate being a mage who relies on Alteration. Why? I don't have any enchanting freedom for my robes and there's a good amount of clothing that is checked off as unplayable or just downright unavailable.
- I despise the annoying glitch that causes things to be evicted from my hearthfire display cases, the freezes(they would be crashes on a PC in the same scenarios).
- The wait time for paying your steward to get your home furnished in hearthfire is overdone and headache inducing.
- I think companions are useless in general. Hearthfire has given them a use(for me) that doesn't involve murdering them. I like them more as stewards.

Before I make that stupid list of my own complaints bigger, I can positively voice that I'd like to see similar things like hearthfire in the future just for things like the Strongholds you would be rewarded in Morrowind. Can I get a castle to call my own some day? Would be nice. I'm power mad!
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Tikarma Vodicka-McPherson
 
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Post » Sat Nov 17, 2012 7:28 am

I have a better idea than telling Bethesda to hire a bug fix team. how about not only doing that, but also at the same time hire a group to search out the steam workshop and assimilate these other players mods into official paches. kill two problems and save half the work load.
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Irmacuba
 
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Post » Sat Nov 17, 2012 11:28 am

1. There are mods for performance and bugs. I suggest you make dig them up and use them. There are also mods for mage clothing and just about everything else you would want.
2. I have never had the game CTD in vanilla, only after I started modding did it become a problem for me.
3. You obviously have not played Gothic 3, the glitchiest mess of a game ever. :tongue: Oblivion was worse than Skyrim when it came to bugs imo.
4. I think Bethesda's doing a great job taking care of the bugs and glitches in Skyrim and taking care of performance bugs; I really think you're being a little too pessmistic here. Also, I appreciate that Bethesda is continuing coming out with DLC and patches that they're not obligated to release.
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Chloe Lou
 
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Post » Sat Nov 17, 2012 11:38 am

1. There are mods for performance and bugs. I suggest you make dig them up and use them. There are also mods for mage clothing and just about everything else you would want.
2. I have never had the game CTD in vanilla, only after I started modding did it become a problem for me.
3. You obviously have not played Gothic 3, the glitchiest mess of a game ever. :tongue: Oblivion was worse than Skyrim when it came to bugs imo.
4. I think Bethesda's doing a great job taking care of the bugs and glitches in Skyrim and taking care of performance bugs; I really think you're being a little too pessmistic here. Also, I appreciate that Bethesda is continuing coming out with DLC and patches that they're not obligated to release.

1. One word, consoles.
2. Good for you, but that proves nothing other than you need to be careful when modding.
3. Agreed.
4. Umm, they really aren't. Take one look at the unofficial patches. A handful of people have fixed literally hundreds of bugs in the game that Bethesda somehow cannot find the time for? How many people do they have working on bugfixing anyways?
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ChloƩ
 
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Post » Sat Nov 17, 2012 9:03 am

My guess would be a very small team, most of whom are wrapped up in the ever increasing PS3 Charlie Foxtrot.
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DeeD
 
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