I joined this forum as a last ditch effort to salvage my game before I consider returning it to the distributor.
Its very apparent that I'm not the only one suffering from this glitch, but heres an explanation to what I'm dealing with for anyone who may not know:
I unintentionally began this quest after accepting to help that priest and enter the house. Also like several other players, the priest just stays in the same spot instead of moving forward. after proceeding in alone, the poltergeist symptoms started up, and since I couldn't figure out what do do, and the marker wasn't working, I decided to leave the house (to see if the quest continues outside). This was a horrible mistake.
The entire city had gone into this blooming effect, and continued to shake violently. At the time, I had belived this to confirm my theory that the quest continued outside, so I entered a few places trying to figure out what to do. Now, I'm mentioning this part specifically, because its what caused all of my autosaves to get eaten up, and furthermore, I used up my only mainsave to right before I killed the priest, which I did, because at the time, I didn't know if thats what I was supposed to do.
Anyways, I kill the priest, and the quest proceeds, until after I finish dealing with the altar, where the door to the outside is locked permanently. So right now, my options are either, use an autosave to leave the house, however the blooming effect won't go away, and makes it virtually impossible to see (if theres a way to cancel out this effect, I'll be happy to do it and leave this quest unfinished). Or is there any kind of action I can do to cause the door to be unlocked again? Keep in mind, at this point I have already dealt with the altar and know that I'm supposed to free some other priest, which was supposed to unlock the door, but since the door didn't get locked to begin with, dealing with the altar locks the door instead.
This issue has me at wit's end, any solution would be fine with me, as none will mean this game will be no longer playable, and I have no intent of starting this game over from scratch.
Sorry if I'm sounding rude, but a bug as crippling as this one is a bit distressing to me. I deeply appreciate any and all help.