Skyrim multiplayer:
So basicly there are classes that you make. Within class creation, you can select 7 main skills that start at a higher level, 1 stone (thief, mage, ext) and 10 items (armor, wepons, spellbook, ext) though the starter items will be pretty basic. You can also use an item slot for a basic enchantment. You also get 5 free starter lvls, wich u can use on trees and magic/health/stamina ups. This will be what you spawn with.
Within the playfield their is alch ingrediants, fishies, ore deposits, and monsters/bandits/ext. There are 2 teams that start on either side. They each have a base with a store that ranges from basic to advanced items. Each item is priced acordingly. There are also alch, cook, and enchant stations in there, along with a team chest were team mates can deposit items for points, or withdraw for use.
During play, you kill the monsters and enemy payers for points and gold. You can also loot bodies for there items. Once you earn enough gold, you can go back to base and buy better equip from the store. When you die you lose all your gained items and half your gold. You respawn with your clases basic equipment. While waiting to respawn, you can swith to a diferent class. Once a team reaches a score limit they win!
Edit: you dont lose skill lvl ups or skill tree improvements on death, but they do reset after game.
Feedback and ideas plz
