Glad to see these mod forums have been created nice and early in anticipation of the release of the CK
As most of you should (hopefully) be aware http://www.skyrimnexus.com has been up and running for a little while now. I wanted to get in there nice and early so people knew where we were, and that I'd be using a new site for Skyrim mods rather than trying to cram Morrowind, Oblivion and Skyrim mods all on to http://www.tesnexus.com. So let me repeat it again; Skyrim mods go on Skyrim Nexus, Morrowind and Oblivion mods will remain on TESNexus!
I'm all setup for hosting Skyrim mods, all 5 file servers are ready to go and we're ready to burst out in to more if necessary. Skyrim Nexus is already on its own super powerful web-server, so fingers crossed the hordes of people looking for mudcrab/dragon...stuff...won't cause any problems

Good luck modders.
In other news, what's going on at the moment at the Nexus?
- We're in a closed beta with our 7,000+ recognised mod authors on our Nexus Mod Manager. Think OBMM/FOMM but a lot better:
- Download files directly from the site to NMM using the built in download manager, which allows full download pausing/resuming
- One-click installs on almost all mods
- Typical mod management tools you'd find in OBMM/FOMM that have been improved
- Completely open source (which I doubt any other sites will be able to boast!) under a copy-left GPL license and working with many modders/coders in the community (who know their stuff!) to get the best results. Similarly, means we can ensure future compatibility with BOSS/Wrye/etc., and perhaps, hooks and link-ups with these programs
- Completely ad free, no ads when downloading or when using NMM
- Download files directly from the site to NMM using the built in download manager, which allows full download pausing/resuming
- Our site code is being upgraded and we're making massive functionality improvements for both mod authors and general site users



I can't wait to start uploading mods on the Skyrim Nexus.