After just having ANOTHER CTD, with NO mods installed besides hearthfire and dawnguard, it made me realize that skyrim is not good matter fact would have been forgotten in gaming history as another buggy game if it did not have "The elderscrolls" attached to it.
1. One of the buggiest games i have EVER played, I really do not saving a lot in games, as I feel its a better challenge but in a game like skyrim I am saving every ten minutes or so afraid of getting a CTD or crashing and having to restart all over again.
I know this doesn't help you, but.... honestly, I think this is the Beth game I own that's given me the least trouble. And yeah, I use mods. (not extensive ones, but still a good number) Fallout 3 and Oblivion both gave me more issues with CTDs and things like corrupted world cells.
2. Exploring, while skyrim is very beautiful I am feeling exploring in skyrim is not a rewarding as the past two games, while the places are beautiful there is no special items or equipment or real incentives of going ANYWHERE besides sightseeing, which isnt a BAD thing but I feel there is NO reward for exploring.
Again, personal preference issue..... I find exploring to be great. But, then, I don't define the success or interest in exploring by "I found a hand-placed uber item".
4. Mods, not a player issue, I believe the lack of interesting or intrest in mods is not the players fault but due to how buggy this game is half work half dont, half cause CTDS. Not all mods are bad it just feels like a huge risk having to download one unlike the past TES.
Partially, this goes back to the CTD/bug thing - I'm not having as many as you. So, I don't see the constant crashing (which I'm not having) as a drawback of mods. (I do know it's a risk - some of the mods that I tried in Oblivion did hideous things to the stability of that game.)
And on the "lack of interesting mods"..... it's hard to remember, since OB now has years and years of mods to go through, but mods start out slow. It takes time for people to figure out the really ambitious stuff. It was the same with Fallout 3. Heck, we're not even a year in on Skyrim.
6. The lack of creepiness, this is a personal one imo but oblivion and morrowind had a lot more creepier places and sights than skyrim.
Hmm. If you say so.

Wouldn't know - I don't use horses. Didn't use them in Oblivion either - after that one quest that hands you a horse, I never touched one again. The experience was terrible.
(and that doesn't actually matter, I wouldn't use horses anyway - there's too many things I do in the game that would require me to dismount every 5 feet. Picking herbs, mining ore, combat, looting things, etc. Using a horse would slow me down, even if it was really fast.

)
9. Very easy, seems like most things die in 1-3 hits not even using exploits.
Well that's not my experience at all - I had quite a bit of challenge in fights playing Skyrim. This is, of course, very dependant on your build. And it's also dependant on that "e" word you used. Which leads to....
10. Exploits, very easily exploitable even when you dont want to exploit.
...this one. Which I don't agree with at all. "even when you don't want to exploit"? For one, if it's something that doesn't take conscious effort, is it really an "exploit"? (I mean, an exploit is some screwed up thing that you deliberately set out to do. Like that Ohgma book glitch)
But even ignoring that, I've never agreed with the people who've been saying "Oh, you just get infinitely overpowered by
playing normally!" I'd guess my "play normally" isn't the same as theirs, because my characters haven't gotten overpowered, and certainly not quickly. And that's without deliberate "gimping"
In the end, many of those come off as personal preferences. Not things that make Skyrim "not a good game".
(Like.... just because I don't like several of the actors, the genre, and the soundtrack of a great movie, that doesn't make it a "bad movie", it just makes it a movie I don't like. There's a difference.)