skyrim programing

Post » Sun Oct 14, 2012 8:08 am

Does anyone know why all npc say the same thing? Was it a programing issue? Was it a money issue?

I mean they could have hired anyone to act the few pieces of dialogue that the npc's say and everyone would have different voices.
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leigh stewart
 
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Post » Sun Oct 14, 2012 11:21 am

There's more unique voices than compared to any previous game. There's also more npcs than in previous games.
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lauraa
 
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Post » Sun Oct 14, 2012 12:57 am

Not a programming issue, because it applies to virtually every NPC in the game it can be concluded that such was intended, no it was not really different in past games, the problem is NPC's are literally TES versions of Fallout NPC's they have nothing to say past the first line if they aren't related to quests.

it also has to do with the distribution of voice actors, 70 VA's and apparently you only hear 10 of them with the remaining 60 having about a paragraph worth of dialog.
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Jessica Thomson
 
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Post » Sat Oct 13, 2012 10:54 pm

I mean they could have hired anyone to act the few pieces of dialogue

Can somebody please post the video of that game where they actually did that? :D
Doing proper voice acting is nothing anybody could do!
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Sunnii Bebiieh
 
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Post » Sun Oct 14, 2012 12:24 pm

Not a programming issue, because it applies to virtually every NPC in the game it can be concluded that such was intended, no it was not really different in past games, the problem is NPC's are literally TES versions of Fallout NPC's they have nothing to say past the first line if they aren't related to quests.

it also has to do with the distribution of voice actors, 70 VA's and apparently you only hear 10 of them with the remaining 60 having about a paragraph worth of dialog.
Sounds like it, also you hear the same stupid comments all the time. Everybody hates the female blacksmith in Whiterun as you spend so much time crafting together with her and she goes on about his father. Cutting timber at the sawmill in Riverwood and you started hating Lud, the mill owner who goes on and on.

The special actors are probably reserved for quest characters you only meet once.
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Margarita Diaz
 
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Post » Sat Oct 13, 2012 8:32 pm

There's more unique voices than compared to any previous game. There's also more npcs than in previous games.
http://www.uesp.net/wiki/Lore:Demographics Correction. Morrowind had the most NPCs
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GRAEME
 
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Post » Sun Oct 14, 2012 8:34 am

Can somebody please post the video of that game where they actually did that? :biggrin:
Doing proper voice acting is nothing anybody could do!


Chaos Wars? Crap, man, don't even get me started on that :biggrin:

People always say things like "Come on, man! Ain't like everyday dialogue is hard!" well there is a reason "voice acting" is a job. Just like dish washer: it may look easy, but when you hear the destruction it wrought upon your ears, it's too late.
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TWITTER.COM
 
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