Been playing Skyrim for... well about 2 weeks tops (about 70h+ in-game time).
I've got 95% of the map explored, and all dungeons cleared which are available to clear (clearing them repeatedly now because catching up with quests and they send me to them).
I'm lvl 47, 1hander/bow/heavy armour masteries at 100, many others within 40-80 range.
The way i played is (cuz i played Morrowind the same way), doing lot of exploring and clearing any dungeons on the way i come across when travelling to quest locations, even if they're irrelevant to the quests i'm at.
By doing that i've levelled so fast and gotten battle skills up quick, and seem to be 15-25 levels above all the quests recommended level.
Now the game seems very dull, even though i've got load of quests to do yet, they all seem so trivial, even killing Alduin was a walk in the park.
I've discovered and cleared most of areas/dungeons the quests send me to now, cause i've cleared them at some point when roaming around, so i just keep re-clearing dungeons over and over again and it's rather boring, only exceptions are the ones that require a key to enter, which you gain only when getting that particular quest.
I'm no roleplayer, i don't care much about the flow/order of quests, but i still think, they should have more restrictions on all the dungeons, at least make 'em hidden on the compass/map until you actually bump into them or quest leads you to it. It's fun do clear them, don't get me wrong, but it advances the character/makes it too rich and powerful too fast, especially for people like me, who can't resist to have a good fight when presented with one (sees a dungeon on compass). So in the end of the day i'm left with trivial quests and poor rewards (like reward gives me some enchanted Steel armor, when i already have enchanted Superior Ebony mail armor.
I know it's my own fault for rushing through dungeons i suppose, but i can't help myself, and the game is built that way that i'm allowed to do that.
I just wish it was slightly harder, more restrictive like: No fast travels on map (only stable rides from town to town, which i suppose would be normal). No PoI (points of interest) on compass apart from quest objectives perhaps, so i have to do the exploring myself not follow the indicators that light up on the compass as i go to quest objectives.
I know it must be there for more casual players that are new to TES perhaps and haven't played previous versions, but give us the option to make it more challenging for those who are very well acquainted to TES gameplay and mechanics, cuz at the moment all i do is mourn in nostalgy how much more complicated and fun Morrowind was back in the day. Played it for 2 years and still was having so much fun cuz of all the stuff to do/exploration and sometimes just senseless wandering around. Here... barely played less than 100h and already bored.
Oh yeah and what's the deal with all the traders selling only cr*ap? Why aren't there something like influencial/rich company etc sort of salesmen that sell stuff like... Ebony/Glass and other high-grade equipment like they used to in Morrowind? I'm stuck with nearly 100k gold and got absolutely nothing to spend it on apart from ingots/ore for smithing/upgrading newly acquired armor/weapon pieces.
Something like this would be nice..... Start the game in Master or add like a new, let say.... Veteran difficulty, which would remove any side-help/tutorials/compass PoI for those that would enjoy achieving stuff without something pointing everything out at every corner.
I hope i'm not the only one here that feels the same way am I?
Maybe any suggestions on mods that would suit my needs? I haven't really tried any of them yet or know whats out there..
P.S. sorry for my bad english and/or grammar, not my native language
