» Wed Nov 14, 2012 1:10 pm
Agreed on graphic quality... While I'm not a big fan of MMOs at all, you do have to realize a few important things... not only can there be hundreds of players on screen at any given moment (see latest dev journal on beth blog), but each of those players can have a unique and changing look in a second. Now, imagine distributing the new textures of hundreds of players to the other hundreds of players... even 100x100=10,000 d/ls if they change armor, weapons, clothing. To do so in the hi-res of Skyrim could be crippling. It wouldn't matter what computer you had on any end, the bottleneck would be bandwidth. Without a super-fast, super-solid connection, it's doubtful you'd ever be able to get past the d/ls as people took helmets off, put them on, switched from Daedric sword to Dragonbone bow, etc. Granted, a lot of that could be local (if it's not already), but even still, 100 model redraw potential on a local PC? That would have to be some wicked PC. From what I have seen of TESO, it looks, IMO, great. I just wish I had the time, and knew 3-5 other people who had the same time, to play. Supposedly, playing solo IS an option (dev journal again), but I never seem to enjoy playing like that at all.