smithing and enchanting as a warrior! help

Post » Tue Jun 05, 2012 6:41 am

i was wondering wut ur opinions r on taking smithing and enchanting as a warrior. i jus started my warrior i am playin on master wit a couple mods to increase the difficulty such as resilient dragons and enhanced high level gameplay. is takin smithing and enchantin goin to make me too overpowered?? or should i play as a char who uses the gear that i find??
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Heather Kush
 
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Post » Tue Jun 05, 2012 8:39 am

without enchanting, no.

dragon most likely kill you with the elemental damage, not much on the physical. well, as I playing archer.
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SHAWNNA-KAY
 
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Post » Tue Jun 05, 2012 3:17 pm

using smithing and enchanting normally still makes playin on master a challenge?
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Marta Wolko
 
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Post » Tue Jun 05, 2012 10:12 am

I'm not sure I understand the question.

I mean, its not like you need anyone's permission to use the skills. With smithing and enchanting one can become overpowered at any skill level by leveraging the smith/enchant/alchemy loop or the fortify restoration exploit. So long as you're not exploiting, you should be adequately challenged.
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Jay Baby
 
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Post » Tue Jun 05, 2012 9:35 am

It depends if you're just a casual user or if you willingly exploit it. For example, on my current Khajiit archer that I'm about to retire, I purposely used Alchemy, Enchanting and Smithing to make my character overpowered: 500 damage bow, 1200 armour rating, et cetera. Even on master I one-hit pretty much everything except for Draugr Deathlords and Forsworn Briarhearts. That is however with a vanilla game, and exploits, and Alchemy added to the equation. If you just take your smithing and enchanting easy and don't overdo it, you shouldn't be overpowered, especially not with a bumped-up difficulty.
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Maeva
 
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Post » Tue Jun 05, 2012 1:45 pm

is takin smithing and enchantin goin to make me too overpowered?? or should i play as a char who uses the gear that i find??

I don't think a Warrior should play without Smithing, simply because nothing you find or buy is Improved. As for Enchanting, this is where you can create powerful weapons, if you choose to.

Just so you know, I am at Level 45, Smithing is at 100, Enchanting just reached 75, LA and 2H are either maxed or near maxed. I play on the stock difficulty. Most enemies are not an issue for me, as I would expect at this level. However, most fights have at least one enemy that makes things difficult and I still get killed from time to time in battles. I don't see how Enchanting and Smithing have hurt my character, but I don't see how I could be successful without S and E with my character.

I also see how I could create weapons and armor that are super powerful, far beyond what I am doing now with some small changes and a little extra effort. But, I do not choose to play that way or make those choices.

To sum up, Smithing and Enchanting can be valuable additions to a Warrior, just with great power comes great responsibility to not over do things for your style of play. Just using them or growing them is not the problem, it is the exploiting of them that can have unintended consequences.
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Nikki Lawrence
 
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Post » Tue Jun 05, 2012 8:50 am

I use them both for my warrior, but only when it makes sense. I don’t power level. My main weapon has no enchantments, my secondary is for soul trap, and my bow has paralyze. I try to do each as my character needs them. A good warrior takes care of his weapons.
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des lynam
 
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Post » Tue Jun 05, 2012 10:26 am

I agree with CCNA. Smithing should be taken as a "must have" if you intend to play as a warrior.

Enchanting on the other hand is not something I would recommend to every warrior class.

The enchantments one can find on items (either in the shops or in loot) are all good and can reach pretty high values. To make your own enchanted items and for them to be better than what you can find will you need to have 95-100 in the Enchanting skill and will also need to use very strong enchanting potions in the process. For example, a Necklace of Peerless Health will give you 70 points extra health. It is a rare necklace, but they exist and can be found or be bought. Only with all Enchanting perks and a very strong, self-made enchanting potion can one craft a necklace with 72 points health - just 2 points more.

The strength of the Enchanting skill tree lies in its top perk - the double enchantments. By the time you will get to the top perk will you have fought many opponents and likely come to the realisation that you can live without it.
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stephanie eastwood
 
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Post » Tue Jun 05, 2012 11:51 am

As long as you don't abuse the smithing/enchanting/alchemy loop I think master difficulty is still challenging.
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Latisha Fry
 
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Post » Tue Jun 05, 2012 1:56 pm

my warrior character uses enchanting and smithing.

she only uses enchanted armor all of the time

you know, fire resistance, additional magika etc.

she smiths everything early on but now only what she keeps.

she doesn't want to max out too fast.
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teeny
 
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Post » Tue Jun 05, 2012 3:51 pm

I don't think a Warrior should play without Smithing, simply because nothing you find or buy is Improved. As for Enchanting, this is where you can create powerful weapons, if you choose to.

Just so you know, I am at Level 45, Smithing is at 100, Enchanting just reached 75, LA and 2H are either maxed or near maxed. I play on the stock difficulty. Most enemies are not an issue for me, as I would expect at this level. However, most fights have at least one enemy that makes things difficult and I still get killed from time to time in battles. I don't see how Enchanting and Smithing have hurt my character, but I don't see how I could be successful without S and E with my character.

I also see how I could create weapons and armor that are super powerful, far beyond what I am doing now with some small changes and a little extra effort. But, I do not choose to play that way or make those choices.

To sum up, Smithing and Enchanting can be valuable additions to a Warrior, just with great power comes great responsibility to not over do things for your style of play. Just using them or growing them is not the problem, it is the exploiting of them that can have unintended consequences.

Pretty much this but in fewer words. If your character is a heavy armored warrior, then you're almost obligated to go nuts with the smithing. If not, it's like having 100 in 2H but using only a dagger for a melee weapon.
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Mario Alcantar
 
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Post » Tue Jun 05, 2012 5:56 am

I exploited smithing and enchanting on my last character and found out the hard way that I should have just leveled up naturally. Battles were tough because I was just a craftsman and not a skilled warrior. I play on Novice, but even so, I was getting owned by Mudcrabs. That was so embarrassing.
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Sammykins
 
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