since I got a cave-level I'm working on and it's got a big room with cliffs and water I'm wondering if there's a method
to get a smoother transition from water to soild ground.
Actually I was wondering how they managed it to get their transitions from water to cliff-top so good, especially on the ice floes. When I remember
the constant hopping in Morrowind or Oblivion to get out of the water...
So do you guys know any method (collision object, dirt mounts etc.) to get a more suitable transition from water to land to sustain a certain walk flow?
thanks