So with my new install I'm trying to avoid the problem by opening every single mod I dl in the CK before I install it. Time consuming and tedious but hopefully it will reduce the likelihood of yet another install going bad and another corrupt set of saves.
Here are my questions:
Some mods wont open at all, they just crash the CK. No questions here, these are obviously fubar.
Some mods will open, it gives me the option to fix header errors. Does this take care of the issues (assuming I can save them, I haven't actually tried now that I think about it)?
If it will open in the CK without the Header errors and whatnot, does that mean the mod does not have these errors?
As I said I just found out about this, any info is greatly appreciated.