But I use maya and mudbox and nothing I've tried so far has produced the file types needed to put them into skyrim. I know I need nifskope and niftools but the niftools version thats made for maya does not export skyrim-supported nif files.
Apparently, the 3D Studio Max and Blender niftools do but I dont have Max and Blender 2.49b has the worst interface since the [censored] puzzle cube from hell raiser. It's like the makers of Zbrush and a bunch of Unix admins got together to create the least useful arrangement of buttons ever haphazardly thrown before a user.
Anyway, if anyone is at all capable of making skyrim-ready nif files out of .obj or .fbx files, please help me here cause I've hit a wall don't really want to make the rest of the weapons until I've seen what needs changed to make them work in-game so any assistance would be appreciated by at least one me and maybe 4 other people who want the mod to exist.
Thank you, gently at first.