» Thu Dec 01, 2011 3:25 am
The one perk tree where I'm not fine with how it's done is the speechcraft one as the "illegal" options are just in there with the legal stuff. I neither want to bribe guards nor sell stolen items, why do I have to pick those perks to get to the higher perks?
Maybe there are other issues with other trees, but I haven't payed too much attention. @Patchumz: Giving counter examples doesn't mean it's not different for other examples and eventually, it also depends much on what you want to play like, so perks that appear useful to you don't necessarily feel helpful to others who want one perk above in the same branch.