Special Edition; Conman Caught!

Post » Tue Jul 17, 2012 9:15 am

The confidence trickster plaguing the imperial city, long thought to be a master of illusion magic,
was apprehended today at Asheriel's Jewelry, while trying to pawn an amulet he claimed once belonged
to Potema Septim, the "Wolf Queen" of Solitude. But no charm spell was needed by this swindler;
all he required to succeed was a quick wit and "the greed of others", as he put it in his eventual confession.
Upon being brought to the district watch tower, the Nord was immediately recognised as Hlormar Long-Fingered,
a lifetime criminal and supposed thieves guild associate on the run from the border city of Riften.
Long-Fingered was caught in the act by another customer who took notice of his fraudulent wares.

Amaury Gaudet, curator of the local museum of history, happened to be in the store with business he
declined to elaborate on. His business however, was the only thing he was reluctant to talk about, being
quick to give us his opinion of the amulet in question, the character of both the owner of the amulet and the
proprietor of the jewelry store (who had at first been more than willing to snatch up the seemingly valuable trinket),
and the recklessness of novelists at large.
It was he who quietly left the jewelry shop and returned with the first Imperial lawman he found, having immediately spotted the forgery.

"Jaughin Warth[sic] ought to be flogged!" we were told by the irate historian,

"The kind of fanciful rewriting of the past such as is present in The Wolf Queen [a widely distributed series
of books by the aforementioned author] is dangerously popular with youths and other dim-witted people, and in this
particular case, it has become so well-known as to be accepted as historical fact! This supposed amulet was little
more than an invention of the author to explain the callous nature of Potema, and simultaneously place blame on her
for the slow descent into madness of her nephew
[former emperor Pelagius III]. Anyone with a rudimentary understanding of
enchanting will recognize the methods supposedly used in creating the amulet as nonsensical. In fact the entire story of
the werewolf of Camlorn is a bastardization of a well documented event occuring around the mid-Second Era,
several hundered years before the figures involved were even born...(etc)".


Gaudet has been commended by the Imperial Watch and is to recieve the posted reward of 71 septims.
Long-Fingered is currently being held in the City prison and is likely being questioned
as to the whereabouts of various nobles' pilfered belongings.

A pillory is to be erected in the market district on the upcoming Morndas, 13th of Rain's Hand.

-Jillian Pollonius
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Zach Hunter
 
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Post » Tue Jul 17, 2012 3:19 am

Forgery or making false goods might be a great crafting skill for thieve types to have. It would also be nice if they had some kind of con skill that allowed them to TRY to sell these items to merchants for a nice profit.

As per your article. It would also be nice if they had jail time in the game as an option instead of dying or paying a fine. And it would be be nice if said jail time could allow thieves to lead jail escape attempts. But it would be even nicer if you could get different quest while in jail. Making it something that players might actually sit through. While their guy served time.

It would also be nice if they had pick pockets. Though in a WOW mode where their stealing did not take money from the shared group loot.

Frankly I think it would be refreshing for thieves to go back to their D&D heritage and be more "group dungeon safety guides". Than the current dps/ stealth kings. Either that or change the name of the class to assassin. But back to thieves. it would nice if the game had traps, which had to be first found, then removed. Also chest which might have chest, that need to be checked and opened by skilled "dungeon engineers". Secret doors. Stuff like that. You know a class that had stealth, decent dps, and was valuable to a group. But much more valuable because of his "dungeon engineering" skills than dps.
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Siidney
 
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Joined: Fri Mar 23, 2007 11:54 pm

Post » Tue Jul 17, 2012 2:49 pm

could it be?

Did he by any chance steal a Dunmer Fortress? As in Hlormaren?

So if i understand it right, this is retcon?
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Inol Wakhid
 
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Joined: Wed Jun 27, 2007 5:47 am

Post » Tue Jul 17, 2012 4:03 am

I see no reason for any kind of retcon here, everything is consistent.
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Manuela Ribeiro Pereira
 
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Joined: Fri Nov 17, 2006 10:24 pm


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