SpellSkillPerk Creation

Post » Thu Jul 26, 2012 8:40 pm

If there are more topics about this, I apologise truly madly deeply.
I was just wondering what kind of spells, skills or perks would you guys create if you had a chance to put them in Skyrim?
As for me I would go for;

Spells;
Potion/spell of disguise; Changes your appearance into last target you killed for 30 seconds.
Curse of Dovah; Target becomes vulnerable to your Shouts. Shout's effects increased against certain target (Duration and Damage). Works only for direct shouts (Summoning Dragon, Slow time, etc, are not included).

Skills;
I want Athletics back :(
Riding skill + perks for riding skill - Faster traveling with horses, better combat on horse, being able to put armor on your horse, etc..
Throwing weapons - Nothing is more badass then throwing knifes, daggers, maybe even Two handed axes at the opponent! I think it would come really handy.
Trap making - It is just crucial and very common thing for assassins/hunters/rogues to do. I really miss this ability. It is sad that I can't even drag traps with me.


Just few of my ideas, wondering if anyone has some more?
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Elena Alina
 
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Post » Fri Jul 27, 2012 7:32 am

I really like your ideas for the skills. It would be awesome to be able to make a wide variey of traps, both portable and static. Thowing weapons would be truly epic. They could even derive a whole perk tree just for riding and include things like:
  • horse commands
  • perk to unlock mounted combat or mounted magic
  • increased horse health/speed/endurance
  • war horse perks for increased damage, new attacks, etc
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Leanne Molloy
 
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Post » Fri Jul 27, 2012 4:17 am

skills:

-acrobatics
-athletics
-climbing
-giantish
-short blade
-long blade
-dagger

spells:

-damage stamina spell
-damage magicka
-damage health
-waterwalking
-swift swim
-weaikness to element/magic
-unlock
-lock
-elemental spells that have a decent cost, decent damage and does not tack on other spell effects
- actual invisability
-chameleon
-fortify acrobatics (isarus' flight!!)
-blind
-sound


i should not have to explain what any of these do since they ahve all been in TES before, i think we should get the basics down before adding more
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how solid
 
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Post » Thu Jul 26, 2012 9:20 pm

skills:

-acrobatics
-athletics
-climbing
-giantish
-short blade
-long blade
-dagger

Giantish?

But I loved the longsword/shortsword mix on oblivion, made RPing in cities much easier for someone that wanted to look armed but not over armed.
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sw1ss
 
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Joined: Wed Nov 28, 2007 8:02 pm

Post » Fri Jul 27, 2012 8:25 am


spells:

-damage stamina spell
-damage magicka
-damage health
-waterwalking
-swift swim
-weaikness to element/magic
-unlock
-lock
-elemental spells that have a decent cost, decent damage and does not tack on other spell effects
- actual invisability
-chameleon
-fortify acrobatics (isarus' flight!!)
-blind
-sound

I like these suggestion of spells. They should definitely bring back waterwalking.
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Joey Avelar
 
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Joined: Sat Aug 11, 2007 11:11 am


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