Why is it that whenever teleportation is discussed everyone touches on the Mage's Guild, almsivi spells and mark/recall spells but always forgets the Index. Did i dream it up? I know it wasn't a mod because I played the entirety of my 1000+hrs in Morrowind on the Xbox. Someone please tell me I'm not crazy and that we do indeed have a Lore based reason for stationary teleportation pads.
We remake the Index in Skyrim yes?
Nope, I remember the Chambers. They were in vanilla Morrowind, in the Strongholds.
Morrowind had a great transportation system, probably the best in any TES game I've played. You had Stilt Striders, Boats, Gondolas in Vivic, Mages Guild transporters, the Proplyon Chambers, and more. And I still walked A LOT, so it wasn't as if the presence of these systems somehow diminished my game - in fact, it enhanced it. Having to use two different systems to get where you were going gave the game a feeling of depth. It's one of the reasons I loved The Ayleid Steps mod for Oblivion.
I'd love a similar system in Skyrim. Raise the "carriage" or wagon prices, add some ancient teleport systems, and so on. I don't know if I'd want to spend soul gems, though.
~ Dani ~
