Spinoff after fallout 4?

Post » Tue Dec 01, 2015 4:05 am

I would also love the idea Obsidian making another one. But, with a heavy heart after Chris Avellone left. I wouldn't mind the idea of inXile doing it as well and a combo of the old, original developers like Fargo, Avellone and co to gather forces and work on it. It is good to dream...New Vegas was and is a tremendous game!

User avatar
Andrea P
 
Posts: 3400
Joined: Mon Feb 12, 2007 7:45 am

Post » Tue Dec 01, 2015 4:18 pm

Metacritic scores and gaming site reviews are completely capricious and are in no way a substantive limn of a games quality.Fallout: New Vegas is regarded by many to be a better game, that was initially criticized for it's bugs (that Bethesda should have dealt with in their Q&A) that have since been ameliorated (something Metacritic doesn't account for).

Metacritic scores are at best pseudo-anolytical-quantitative-reductions of subjective media.If we truly place value in them shouldn't we all be playing the highest rated game instead (GTA V I presume)?

Also, while the argument is a non-sequitur, just for objectivity let's look at the metacritic scores for the Fallout 3 DLC:

Operation Anchorage (PC) - 65 Metacritic

Mothership Zeta (PC) - 68 Metacritic

The Pitt (PC) - 78 Metacritic

Point Lookout (PC) - 79 Metacritic

Broken Steel (PC) - 81 Metacritic

Predicating a contract on a metacritic score is risible and arbitrary, but by this logic none of the Fallout 3 DLC would have reached 'Bethesda's Gold Standard' of an 85+ Metacritic.

Also I'm sure we can all think of a game with an exorbitant metacritic score... if games are subjective then these scores quantify nothing more than the reviewer's subjective enjoyment of a game.If a picture can say a thousand words a metacritic score can say a thousand lies.

User avatar
Tracey Duncan
 
Posts: 3299
Joined: Wed Apr 18, 2007 9:32 am

Post » Tue Dec 01, 2015 4:02 am

As an old school gamer who played the original Fallout when it first released, I enjoyed both FO3 and NV. They both have their strength and weaknesses. I loved the conflict in the Mojave and enjoyed exploring the DC ruins, and yes I enjoyed the metro tunnels also.

User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Tue Dec 01, 2015 11:57 am

>using greentext outside of a chan

Come on now, coupled with that anime avatar I should just dismiss you as a troll but I'll bite.

Bethesda is partly at fault considering they rushed the game, gave them a terrible engine to work with, and were responsible for the bugtesting. If bethesda had given them more time NV wouldn't have had as much bugs and content cut (lots of quests and areas i.e freeside) and would of been a much better game overall, more so than it already is. Obsidian still isn't without blame though, it'd be stupid for me say "oh its all bethadas fault fnv isnt as good as it should be, obsidian didn't do anything wrong!!" but to say that bethesda didn't have a part in the metacritc score would be just as stupid.

And yes metacritic is a the best and only good indicator of game quality, with anything lower than 90 metacritic being complete crap, including NV and everything other video game. Except for PoE which has 90 on metacritic but made by obsidian who are bad at making video games so that doesn't count.

User avatar
Monika
 
Posts: 3469
Joined: Wed Jan 10, 2007 7:50 pm

Post » Tue Dec 01, 2015 4:44 am

>Not using greentext everywhere up to and including verbal conversation
User avatar
Maria Garcia
 
Posts: 3358
Joined: Sat Jul 01, 2006 6:59 am

Post » Tue Dec 01, 2015 4:54 am

With Chris Avellone leaving Obsidian and now showing up taking selfies of himself at the Fallout 4 area at E3, he could be doing something Fallout related. Which would make it unlikely Obsidian will be making any Fallout content, spin off or otherwise. Rather Avellone getting a chance to do some Fallout stuff with a new team of his choosing. It could also mean jack squat, but a man can dream can't he? :cryvaultboy:

User avatar
ShOrty
 
Posts: 3392
Joined: Sun Jul 02, 2006 8:15 pm

Post » Tue Dec 01, 2015 1:48 am

-Bethesda rushed nothing, they gave Obsidian a time frame, and Obsidian got all of it. Obsidian is just bad a time management, something even they have admitted. Just like in Alpha Protocol when Sega gave them all the time and money they wanted... and it still turned out to be nearly content-less, buggy, full of mechanics problems, and easily their worst game ever.

-The engine works finally actually, has for many games. The only problem with the engine is how Beth and Obsidian chose to use it.

-Which only makes be dread to see how buggy it was before Bethesda was able to fix parts of it.

Its actually more like

- 1-60 is garbage

- 60-70 is very mediocre, but still playable

- 70-80 is good, but not great

- 80-90 is great, but not a masterpiece

- 90-100 is GOAT

Its probably more he just excited for it.

Avellone has always said he enjoyed Fallout 3 a lot, so he has no real reason to not want to play Fo4.

User avatar
Beulah Bell
 
Posts: 3372
Joined: Thu Nov 23, 2006 7:08 pm

Post » Tue Dec 01, 2015 4:59 am

It's intriguing that I highlight how Bethesda can't even hit their own 'Gold Standard' of an 85+ Metacritic for their DLC but everyone chooses to ignore it.

User avatar
clelia vega
 
Posts: 3433
Joined: Wed Mar 21, 2007 6:04 pm

Post » Tue Dec 01, 2015 3:34 pm

I would rather have FO Washington that took place around Seattle and Vancouver.

User avatar
Elizabeth Lysons
 
Posts: 3474
Joined: Fri Feb 02, 2007 7:16 am

Post » Tue Dec 01, 2015 7:04 am

Confirmation bias perhaps.

User avatar
laila hassan
 
Posts: 3476
Joined: Mon Oct 09, 2006 2:53 pm

Post » Tue Dec 01, 2015 3:16 pm

Skyrim's DLC didn't meet the said gold standard either. Dawnguard has a 66 on Metacritic, and Dragonborn an 83.

DLC development always ends up having significantly less resources than a full game resulting in a "Direct to Video Sequel" feel for AAA game DLC in particular, and this leads to significantly lower scores. I didn't like most of Fallout 3's DLC myself, but it's not surprising that even the critics responded poorly to it - especially when you take the technical issues some of them had at launch. The Pitt was a disaster on its initial release, and still has a few bugs that makes one wonder if Bethesda ever bothered to actually play test it.

Not that I'm excusing Bethesda's hypocrisy. Considering that New Vegas was built on a considerably smaller budget than Fallout 3 had, trying to hold it to the same lofty critical standard as a Bethesda Studios game was more than a little ridiculous on their part. I'm actually impressed that Obsidian managed to just miss that standard by one point.

User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Tue Dec 01, 2015 8:33 am

Obsidian created a stand alone expansion pack for Fallout 3 in New Vegas, I can't really say no to another expansion pack for Fallout 4. I hope that in the future the Fallout and TES IPs get contracted out to make much more than these wonderful open world RPGs. A Fallout strategy game based around Caesars Legion would be a dream come true. Or some sort of tactical game based around the exploits of a group of NCR rangers. That settlement sim idea Ive had for a while now is being realizxed in Fallout 4, and its once again a dream come true. There's so many great things you can make with a universe as excellent as Fallout, why stick to only one form of gameplay?

User avatar
Justin Bywater
 
Posts: 3264
Joined: Tue Sep 11, 2007 10:44 pm

Post » Tue Dec 01, 2015 12:44 am

To be fair, Obsidian had a ready engine and a lot of assets to work with. But it's still amazing how rich, complex and believable Mojave Wasteland is in comparison to the Capital one :D

User avatar
Maddy Paul
 
Posts: 3430
Joined: Wed Feb 14, 2007 4:20 pm

Post » Tue Dec 01, 2015 8:00 am

Why is NV a spinoff, when it follows the events of 2 more then 3. Numbers are irrevalent in when determining in what's canon or what's a sequel to the series. But anyway I would love if Obsidian or Inxile did another Fallout game especially with the assets of 4 is using but not with the horrible time constaints that Obsidian had with NV.

User avatar
Brandon Bernardi
 
Posts: 3481
Joined: Tue Sep 25, 2007 9:06 am

Post » Tue Dec 01, 2015 9:32 am

Wholeheartedly agree!

User avatar
natalie mccormick
 
Posts: 3415
Joined: Fri Aug 18, 2006 8:36 am

Post » Tue Dec 01, 2015 11:07 am

Fallout 1 reboot would be interesting - I love the Master and his mutant army. Oh, and that Cult which worshipped him.

User avatar
Kari Depp
 
Posts: 3427
Joined: Wed Aug 23, 2006 3:19 pm

Post » Tue Dec 01, 2015 5:10 pm

Didn't Obsidian say they would love to make a Fallout in New Orleans, that has my vote. I'd also vote New York but that's probably going to be an expansion for Fallout 4.

User avatar
Nikki Morse
 
Posts: 3494
Joined: Fri Aug 25, 2006 12:08 pm

Post » Tue Dec 01, 2015 9:40 am

No one ever gives Obsidian enough time to finish a game, and at this point, it really is Obsidian's fault for agreeing to the deadlines and allowing their games to bloat with feature-creep.

I love Obsidian and Obsidian's games, but every game they release is a buggy mess. Without exception. Bethesda's games on the Creation Engine have gotten less and less buggy with each release. And given Obsidian's track record, I'm going to blame them for New Vegas being a technical disaster at launch. I literally couldn't play the game for two weeks after it release because anytime an NPC was on-screen the game turned into a slide-show. And a fan patched it before Obsidian did.

Again, this is all related to the deadlines Obsidian agrees to, I'm sure. And again, I love their games. Alpha Protocol is a favorite of mine. But at this point I'll NEVER buy another Obsidian game at launch. I'm going to wait for 2 or 3 patches at least.

User avatar
Sophie Louise Edge
 
Posts: 3461
Joined: Sat Oct 21, 2006 7:09 pm

Post » Tue Dec 01, 2015 12:58 am

I had virtually no problems with either South Park: The Stick of Truth (what I played of it, not a South Park fan so I never finished it), and Pillars of Eternity at launch - the latter's state is probably the most polished I've seen an RPG at launch in years. The folks at Obsidian are perfectly capable of, and indeed have delivered polished products on release.

User avatar
Lisa Robb
 
Posts: 3542
Joined: Mon Nov 27, 2006 9:13 pm

Post » Tue Dec 01, 2015 5:42 am

Fallout: Cold Winter?

User avatar
Katharine Newton
 
Posts: 3318
Joined: Tue Jun 13, 2006 12:33 pm

Post » Tue Dec 01, 2015 5:51 am

Ah, there's an old meme. Maybe you should pay a bit more attention to their games. After FNV (starting with DS3) they moved to a new (or rather at least some) debugging system. No game since DS3 had any major bugs.

User avatar
LuBiE LoU
 
Posts: 3391
Joined: Sun Jun 18, 2006 4:43 pm

Post » Tue Dec 01, 2015 3:05 am

I'd like to see another Obsidian Fallout.

More Fallout is better.

User avatar
Vera Maslar
 
Posts: 3468
Joined: Wed Sep 27, 2006 2:32 pm

Post » Tue Dec 01, 2015 11:21 am

PoE had novels worth of bug fixes m8.

User avatar
Sasha Brown
 
Posts: 3426
Joined: Sat Jan 20, 2007 4:46 pm

Post » Tue Dec 01, 2015 8:50 am

Like every other game. Nothing major as far as I know.

User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Tue Dec 01, 2015 12:05 pm

If Obsidian svcks so much, why did I like NV a lot? It has its issues, but it was quite an enjoyable game. Even if they make another Fallout and is lacking in certain areas, I'm sure it will be just as enjoyable compared to NV just as FO4 will be to FO3.

At any rate, Chicago would be great. Give me that classic mobster theme.

User avatar
sw1ss
 
Posts: 3461
Joined: Wed Nov 28, 2007 8:02 pm

PreviousNext

Return to Fallout 4