A Death Overhaul, inspired by the computer game "Legacy of Kain : Soul Reaver / Soul Reaver 2 / Defiance". Includes a tiered Death System, allowing four possible Death situations: three for normal people, and one for the "Spirit Reaper" which the Player can become later.
Consequences of Death... For Mortals
Less than 20 Willpower
Those who die with less than 20 Willpower will find their Soul shredded by the Etherial Winds of the Spectral Realm, resulting in their complete destruction. This necessitates a Reload.
Less than 80 Willpower
Those who die with less than 80 Willpower will find themselves transformed into a Denizen of the Spectral Realm-- a creature condemned to live outside of the Mortal World, but forever aware of it.
In this form, you are stripped of all Items and Weapons, except Quest Items.
More than 80 Willpower
Those who die with more than 80 Willpower will find themselves transformed into a Corporal Spirit, gaining considerable benefits, and being able to continue their interactions with the world as though they were not dead.
Consequences of Death... For The Spirit Reaper
On becoming the Spirit Reaper, you are forever transformed. If you should die in the Mortal World, you will be forced into the Spectral Realm, becoming an incorporal Spirit. In this form, you are stripped of all Items and Weapons, except Quest Items.
Existing as a Corporal Spirit
If you die whilst your Willpower is greater than 80 (Base or Fortified), you will become a Corporal Spirit. In this state, you will remain a resident of the Mortal World, but acquire a transparent glow, and several significant changes to your existence:
As a Corporal Spirit, you will gain the following Passive Bonuses:-
Fortify Magicka 1000 Full Health Restore Resist Disease 100 Resist Paralysis 100 Resist Posion 100 Resist Normal Weapons 100 Water Breathing Water Walking Immunity to Water Damage Stunted Magicka Immunity to Fall Damage
Corporal Spirits do not have Health like normal beings-- any damage they take is instantly restored at the cost of their Magicka. However, a Corporal Spirit's Magicka is constantly degrading as time passes-- and if their Magicka should reach Zero, they will be expelled from the Mortal world, forever.
When expelled from the Mortal World, a Corporal Spirit will become a Denizen of the Spectral Realm. This is a one-way trip, and there is no way back to the Mortal World once you enter the Spectral Realm.
Existing as a Denizen of the Spectral Realm
If your Magicka is reduced to Zero as a Corporal Spirit, or your Willpower is less than 80 when you die, you will become a Denizen of the Spectral Realm. In this state, you will exist beyond the Mortal World, but have limited interaction with it: you will be able to see the residents of the Mortal World as ghostly refractions, use doors, and knock things aside through force of will alone (such as by jumping on a table). Beyond this, you will not be able to interact with the Mortal World-- you cannot talk to people, or pick up items, et cetera.
As a Denizen of the Spectral Realm, you will gain the following Passive Bonuses:-
Resist Disease 100 Resist Paralysis 100 Resist Posion 100 Resist Normal Weapons 100 Water Breathing Water Walking Immunity to Water Damage Stunted Magicka Immunity to Fall Damage
In the Spectral Realm, your Health constantly regenerates over time.
If your Health should ever be decreased to zero, however, you will be destroyed-- your Soul shall be torn apart by the Etherial Winds of the Spectral Realm, and you will cease to exist at all.
Credits
Wrye, Scanner and the COBL Team - For solving the issues with PC Death affecting the Camera, and stripping the PC of all their Spells, without which much of this Mod would not work.
Progress:-
- Mortal Death System - Completed
- Reaper Death Ssytem - 90% (Needs Spectral Realm Death, associated with Plot Line)
- Plot Line - 0%
- Spectral Enemies - 0%
- Spectral Allies - 0%