Spoilers - A small disappointement in the First Mission

Post » Wed Oct 17, 2012 8:38 am

I will try to keep this spoilerfree as much as possible.

At one time in the first mission, assassinating a pseudo-religious tyrant, you will get the Optional Objective of first saving someone from certain death, then depositing him/her in a safe location.

As someone who, before he even started the game, turned off the objective marker, the vagueness of that statement was quite the obstacle. So on I went to search the sprawling district for that safe location, carrying someone on my back. I could not leave the current level with him/her on my shoulder, so at least I had some boundaries for my search.
I made my way outside the obvious "base" of the people that wanted my protectee dead, dropped the person in a nice bush away from enemy patrols - and nothing. I went as far away from anything evil as I possibly could and hid the person away - still nothing.
When I eventually, after at least 20 minutes of searching, found something I was sure would be my last hope, I was between giddy and annoyed. It was not really in the heart of the enemy base, but there were two patrolling guards right next to it. Still, despite that, it felt more right than wrong.

Spoilers coming...



I blinked down to the dumpster / trash bin, waited for the guards to look the other way, opened it, dropped the person in, closed it - and nothing.
I was at my wits end. So I gave up. I'm not proud of it, but I went to the menu, options, and turned the objective marker back on. Then I got a little angry. Because my "Objective" was another dumpster, 15 yards away.

Was it less conspicuous than the one I had dumped the person in? No. In fact, one of the patrolling enemies made a point of standing in front of it for a while as part of his route.
Was it further away from the "center of enemy power"? No. In fact it was those exact 15 yards closer.
Was it marked, or in any way more "safe" than the other two dumpsters in close proximity? No.
The only difference I could find: It stood open. And had a fruit inside.


There was no obvious reason for me why I would have to use a specific dumpster and could not use the other dumpster 15 yards away, or the third dumpster 16 yards away, all three in the same small area of the map. A dumpster is a dumpster after all, and standing so close together, you'd think any one of them would do, but no.
Maybe, eventually I would have figured it out, but it was still a disappointment. Not only was there only one way, one kind of "safe location" to stash the person in, the game also forced me to use a specific dumpster out of three equally located and safe dumpsters in the same very small area without any obvious reason.

I do hope that if I play that again the dumpsters change location in the level, but I'm still disappointed by having been limited like that. Especially in this game.
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Grace Francis
 
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Post » Wed Oct 17, 2012 1:10 am

Yeah, I don't know why it was the specific dumpster, could've been any others, don't see why not.
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c.o.s.m.o
 
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