Standing stones and world walls undermine the player's freed

Post » Fri Nov 02, 2012 9:55 pm

I never thought I would see a thread like this in a Skyrim board. The Standing Stones and Word Walls are placed the way they are to encourage exploration, with the more powerful Words of Power being placed in the most difficult dungeons, like Forelhurst.

If you could just go up to a Word Wall and pick which shout you wanted then you could just go to the super easy dungeons and get all words for Storm Call or Become Ethernal, it would be ridiculous. Despite claiming that you hate handholding this method of yours is the epitome of handholding.

Ding ding ding ding. We have a winner.

Word walls and standing stones don't undermine player freedom. It's already been explained why word walls are the way they are, but I haven't seen anyone respond to the OP with regards to standing stones, so here goes;

Standing stones are a direct descendant/replacement (Which ever you prefer), of birthsigns in previous games. How did Birthsigns work? You picked one during character creation and it was tied to your character for the rest of it's existence. How do standing stones work? You can swap and choose whenever you please. So undermining player freedom? I think not.
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Dylan Markese
 
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