I'm playing about with adding new creature variants to the game, and one of the stat options has me a bit unsure.
There are a few stats that have 'offset' values, which the wiki describes as the value that may be added or subtracted to the value in question.
But what does that mean?
Does it mean that every creature you meet will be either X, X-100 or X+100?
If so, is this random or leveled? So a lvl 12 bear will be Bear-100 when my lvl5 chracter meets him, Bear when I'm lvl 12 and Bear +100 when I'm lvl 20?
Are the values modified by up to and including the offset value, so it could be anything withing that value(-27, +33 etc), or is it fixed at -100, +100 or +0?
My hope would be that it represents a 'randomising' quality, so that a wolf with Heath 100 with a heath offset of 30 might, when encountered, have health anywhere from 70 to 130. Is that right?
Thanks!!