State of the Video Game Industry Today

Post » Sat Aug 31, 2013 2:16 pm

So I thought I would share today what came to my mind and the way the Video Game Industry is going today and into the future with video games. It hit home really hard I played Call of Duty multiplayer today for 4 hours because there is no regenerative health only health packs that drop when you kill another player and have to pick them up to heal or you die.

So here is what pisses me off.

All of the new Call of Duty's ever since Call of Duty 4: Modern Warfare released getting regenerative health and no health packs dropping make me mad.

All of The Elder Scrolls video games since basically The Elder Scrolls IV: Oblivion getting regenerative health on every difficulty from Easy difficulty to Master difficulty (Have not tried Legendary difficulty yet in The Elder Scrolls V: Skyrim) getting regenerative health even though there are healing potions and healing spells. Also attributes, classes, spell making, and repair getting cut out in The Elder Scrolls V: Skyrim svcks as does NPC's scaling levels with you.

All of the new Fallout video games since Fallout 3 getting regenerative health.

Wolfenstein: The New Order getting regenerative health :/ I did hear them say there will be health packs and health regenerates a little but health regenerating is still :/.

I would like to see video games drop regenerative health for good unless it makes sense in that video game like in the Crysis video games cause of the nanosuit.

I would like to see repair to armor and weapons come back to all of the new The Elder Scrolls video games being released in the future and all of the new Fallout video games as well.

I want to see all the good content that gets cut out from previous video games come back and not be cut out because people want the video games to do everything automatically for them because they don't want to put in hard work to achieve things :/.

So what do you gamers think? Comment and vote.

User avatar
Laura
 
Posts: 3456
Joined: Sun Sep 10, 2006 7:11 am

Post » Sat Aug 31, 2013 5:44 pm

I...dont even know how to respond to this....

Does this look cut from the base game to you? https://www.youtube.com/watch?v=TRmdXDH9b1s

And I dont care about regenerative health.

User avatar
Tanika O'Connell
 
Posts: 3412
Joined: Fri Jan 26, 2007 1:34 am

Post » Sat Aug 31, 2013 8:16 pm

I don't like you; you're too pink and happy-seeming.

Oh, but I like regenerative health, it allows me to shoot at more people that way.

User avatar
Lauren Graves
 
Posts: 3343
Joined: Fri Aug 04, 2006 6:03 pm

Post » Sat Aug 31, 2013 8:00 am

It really all depends on the games series, really.

Personally, I think Call of Duty is one of the worse series just because it seems to be mostly 'recycle' stuff. I personally am always for new ideas, new ways of doing things, etc. Why? It's simple, progress is only made when new things are added to the equation.

Other games though, I do like and it is because of change. For example, the Elder Scrolls series had definably changed over time and I say it's mostly for the good. We did lose some good things here and there but overall, I think we gained more than lost so far.

My personal fear is more into the fear of piracy and all the so lovely DRM stuff that had came about cause of it... That's really my only fear right now for the video game industry.

User avatar
BrEezy Baby
 
Posts: 3478
Joined: Sun Mar 11, 2007 4:22 am

Post » Sat Aug 31, 2013 4:20 pm

Not a very good poll.. I don't know if this thread deserved a poll anyway. It should have just been the original poster give a little shpiel about his opinions on the state of the video game industry and everybody else just commenting on that original post.

User avatar
teeny
 
Posts: 3423
Joined: Sun Feb 25, 2007 1:51 am

Post » Sat Aug 31, 2013 7:20 pm

Adhering to the questions posed by this poll, If you know me (and none of you do), I bring this up every chance I get: If you like old-school RPGs, then feast your eyes on this title from the makers of Titan's Quest, http://www.grimdawn.com/.

User avatar
Emily Rose
 
Posts: 3482
Joined: Sat Feb 17, 2007 5:56 pm

Post » Sat Aug 31, 2013 4:58 pm

Regenerative health means you don't do actual hard work you don't do teamwork or tactics to take cover behind walls you can just keep running and gunning like your made of metal :/ in Call of Duty: Black Ops I can always run straight into 5 people on any game mode or map and take them out while in Call of Duty and Call of Duty 2 I have to look around every corner and take cover behind walls and run away from grenades.

User avatar
BethanyRhain
 
Posts: 3434
Joined: Wed Oct 11, 2006 9:50 am

Post » Sat Aug 31, 2013 4:01 pm

I do strongly agree and that is why I did not vote on the poll.

User avatar
Camden Unglesbee
 
Posts: 3467
Joined: Wed Aug 15, 2007 8:30 am

Post » Sat Aug 31, 2013 7:34 pm

I do agree, regenerating health is something that removes the fun from some games. Though I don't mind regenerating shields, like in the Halo series, only because that makes sense to me. Regenerating health? How does one constantly heal back to full health within moments after being shot about 5 times? Especially when that person don't have any decent armor on whatsoever...

User avatar
Chantelle Walker
 
Posts: 3385
Joined: Mon Oct 16, 2006 5:56 am

Post » Sat Aug 31, 2013 8:34 pm

Ah thanks for reminding me the regenerative shields in Halo also makes sense I will update my topic with it.

User avatar
x_JeNnY_x
 
Posts: 3493
Joined: Wed Jul 05, 2006 3:52 pm

Post » Sat Aug 31, 2013 10:19 pm

You are welcomed... To be honest though, I think Halo is the only game series that is fully no-regenerate health. Shields, yes. Health, no. Once health is damaged, it's damaged until you get a health pack or die (Though in most cases, there aren't any health packs and pretty much you are screwed once your health gets hit, which is also invisible). Probably one of my reasons why I prefer Halo Reach and Halo CE the most... You can see your health and there are health packs.

User avatar
Alessandra Botham
 
Posts: 3440
Joined: Mon Nov 13, 2006 6:27 pm

Post » Sat Aug 31, 2013 1:23 pm

Unless it's handled very intelligently a la TW2, I hate regenerating health. Cheap game design.

User avatar
OnlyDumazzapplyhere
 
Posts: 3445
Joined: Wed Jan 24, 2007 12:43 am

Post » Sat Aug 31, 2013 4:11 pm

Yep that is why I still play Halo: Combat Evolved as well to this day also sadly I can't play Halo 3, Halo Reach and Halo 4 since I play on PC only I corrected the health word in that comment I said health by mistake LOL so I deleted it and wrote shields you can correct it if you want as well.

When I play Call of Duty: Black Ops multiplayer after just one match I get bored and quit and go play older video games :tongue:.

User avatar
Rachell Katherine
 
Posts: 3380
Joined: Wed Oct 11, 2006 5:21 pm

Post » Sat Aug 31, 2013 8:23 am

I've pretty much stopped caring about the mainstream games since they all blend together into a gray sludge and all old established franchises that I like; their sequels are getting worse and worse. So not much to comment on there as I've stopped caring about most of it. I long for the day that the gaming industry collapses on itself so that developers and publishers can't spend an absurd amount of money on making a game look ultra-pretty and have to focus on making the gameplay and writing worthwhile.

I'm more interested in indie games and semi-indie games as those developers actually take risks with their design, punish the players for being bad at the game and entice them to better themselves, try to be innovative and actually have a sense of integrity. The gaming industry today is more about making money than it is about making entertainment and it's far more important for publishers/developers to appease as many people as they can with the mainstream than it is to have a sense of integrity and treat players like advlts.

Current state of the gaming industry today IMO? It's tragic is what it is.

Now as to regenerative health (if that is what the thread is actually about the title should be changed); If it works with the gameplay I'm all for it. One thing I hate in GTA is how health is never around and a single mistake can cost you an entire mission. So what i like in Saints Row is that it has regenerative health but in order to get the really good regenerative health you have to work for it, so if you don't like it you simply don't do the side-missions for it and you can enjoy a snail-crawlingly slow regen. So if it works with the gameplay I'm all for it, but when the regen is too quick to start from last taking damage and refills too fast then it makes the game ridiculously easy. Generally though, I don't care. I don't find it to be a huge deal to have health regen in some games. It's all about context.

User avatar
Alisha Clarke
 
Posts: 3461
Joined: Tue Jan 16, 2007 2:53 am

Post » Sat Aug 31, 2013 4:56 pm

I play a mix of Xbox 360 and PC. My current and only PC is a shared Dell with the family from 2004... So can't really play much... Am planning to get my own computer here soon... Anyways. I'm rambling. I wanted to say that I do tend to play Halo CE online from time to time as well as Arcanists. Other than that, I will play offline with games. I did played Online a few times tough with Halo Reach. Reach is quite fun and you can easily set it up to be similar to Halo CE actually and even have my favorite CE map (Blood Gultch).

Anyways. I will give CoD some credit though. The game is still playable and enjoyable but only for a short time before it's like "Me'h"... Nothing interesting ever happens on CoD.

So ye'h. I think Halo series, gameplay wise, doing good. Content and story wise, a bit ify on specific games.

Oh. I do wish to add this. I don't mind regenerate health in Skyrim but only when out of combat. In combat? I would rather NOT have it.

User avatar
MR.BIGG
 
Posts: 3373
Joined: Sat Sep 08, 2007 7:51 am

Post » Sat Aug 31, 2013 8:39 am

First, a nitpick: Fallout 3 and Fallout: New Vegas do not have regenerative health. If they do, I've never seen it in any of my games. Too busy drinking water, I guess.

Now, onto the topic. In most of the games mentioned, there is a bit of skill involved the player should adapt in order to make health a non-issue as much as possible. I feel those who complain about health are generally the same type of players who rush in, guns ablaze, and expect to kill everything in sight with no consequences.

In other games, regenerative health can be a player's choice, forgoing any need for additional health packs to quickly regenerate. In TES games, I do not use potions. Ever. I either run away and heal up or I cast Restoration. In the Fallout series, I don't use Stimpaks, as I believe this method breaks immersion for me.

However, what's good for me isn't good for everyone, and it's clear to me developers are trying to give as much flexibility as possible, so some compromise has to be made. I don't know why they can't build options to disable auto-regen stats.

When gaming strives to reach as many audiences as possible, breaking the barrier is necessary.

I can say this with confidence: more females are playing Skyrim than they did any other TES game, so that's saying something. Yes, some things were lost, but at the same time, some things were gained.

It'll be interesting to see where gaming goes from here. Now that the "phablet" market is growing. It wouldn't surprise me in the least bit if games become modular to the point there will be cross-over support of characters.

Imagine. Build a kick-ass character in Skyrim and bring it into the Halo universe. Okay, that's a stretch, but similar situations could be possible.

Rather exciting, really.

User avatar
M!KkI
 
Posts: 3401
Joined: Sun Jul 16, 2006 7:50 am

Post » Sat Aug 31, 2013 1:26 pm

I generally agree with you on a lot of things though I'm a bit strange when it comes to games...

For example, with RPGs like Skyrim... I don't care too much about the storylines of the quests as long they are reasonable, fun, etc. I'm more focus on the long term stuff which being content related stuff that keeps me busy in the game and continue playing it. (I personally believe Bethesda did a good job 'content wise' with Skyrim. Story wise, eh. Morrowind and Daggerfall are probably Bethesda's story gems, not Skyrim).

Other games, like Halo, I focus more on a combination of content and gameplay but I do want the singleplayer story to be above average... Though I do think Halo 4 might be the beginning of the downfall of the Halo GAME series. Maybe. Depends if they change up their act with the content and such in the game. Highly doubt it though cause of "mainstream".

Then there are games like Rock Band 3 that I focus ONLY on content... Most of the time, I don't care for the gameplay in that game as long I'm still hitting the notes... I just care about the songs XD.

But ye'h... Generally though, there are following mainstream and a lot of game series I personally dislike because of mainstream crap. I think Indie developers, in general, does better a lot of times and I can easily name a few Indie games on top of my head that I'm personally interested in. (Though sadly one is PC only and on Steam so will never play that until it comes out for 360... If it does!).

User avatar
Kelli Wolfe
 
Posts: 3440
Joined: Thu Aug 23, 2007 7:09 am

Post » Sat Aug 31, 2013 10:06 am

Easy games make a lot of money, because everyone can play them.
That doesn't really mean there's anything wrong with the industry, it just makes challenging games harder to find. (and leaves some of us bored)

Go play Demon Souls and Dark Souls... there is no health-regen, you need to maintain your gear, you can die 10,000 different ways, steep learning curve, there is no "easy mode."
It's incredibly satisfying. Best games this generation, imo.

User avatar
Fiori Pra
 
Posts: 3446
Joined: Thu Mar 15, 2007 12:30 pm

Post » Sat Aug 31, 2013 3:07 pm

I am not one of those players who runs and guns in Call of Duty: Black Ops I do because it's so easy because of regenerative health but in Call of Duty and Call of Duty 2 I have to listen to grenades being thrown and footsteps from other players I have to hide behind walls when people shoot me and come out at the right time to kill that player. As a sniper in Red Orchestra 2: Heroes of Stalingrad you have to be extremely careful because 1 shot in the head or heart you die that video game is intense have you ever played it?

User avatar
trisha punch
 
Posts: 3410
Joined: Thu Jul 13, 2006 5:38 am

Post » Sat Aug 31, 2013 4:48 pm

Thread topic says "State of the Video Game Industry Today". Why does it not say "Why I'm mad at present-day developers", or "Where are my health packs"?

My stance on regenerative health: it's slightly inmersion breaking. But then again, so are health packs; who leaves all these miracle meds that heal people of grave wounds almost instantly lying around everywhere? Why are they not being sent to labratories to see if they can cure cancer/diabetes?

Really, a video game isn't meant to be realistic. Sure, some realism is nice, but there is a point where the realistic themes should stop where they are at. If there was a WWII simulation game where one gunshot could be fatal, and you had to rely on crappy AI and waiting for three weeks without being discovered by the enemy to heal up back to half of your health points, then that gets really frustrating real quick, and the game is not fun. Hence, the game is a failure, as a game is meant to provide a stimulating challenge that is not insurmountable or annoying, to entertain and get a player engaged in the game.
User avatar
Scott Clemmons
 
Posts: 3333
Joined: Sun Sep 16, 2007 5:35 pm

Post » Sat Aug 31, 2013 5:54 am

LOL sure health packs appearing magically and healing you is not real but they are fun to have and pick up where as regenerative health bores me unless it's video games like Halo and Crysis in Red Orchestra 2: Heroes of Stalingrad one gunshot to the head or heart or vital organs is fatal if you bleed badly you can bandage yourself if your bandages don't stop the bleeding you die have you ever played Red Orchestra 2: Heroes of Stalingrad?

I wouldn't mind having my health heal in 3 video game time weeks in video games like The Elder Scrolls video games or Fallout video games but 3 real life weeks would be boring some people might actually find it fun though to wait 3 real life weeks to heal.

I do want in The Elder Scrolls video games so you have to eat food and drink water to survive if you don't eat food or drink water you die I love that in the hardcoe mode in Fallout: New Vegas.

User avatar
Czar Kahchi
 
Posts: 3306
Joined: Mon Jul 30, 2007 11:56 am

Post » Sat Aug 31, 2013 1:33 pm

I don't know about that.... I mean, in most online games that I've played (at least in my experience) when it comes to shooters and the like, when the health regens it does it at a pretty slow rate, so really, its still pretty hard to stay alive. I know that's a pretty damn broad statement and there's most likely games that aren't like this, but I think in some cases health regen can just help good players land more kills rather then be shot down purely due to hordes of peons.

Again, broad sweeping statement, considering how so many games are different, but that's my take on it.

User avatar
Vahpie
 
Posts: 3447
Joined: Sat Aug 26, 2006 5:07 pm

Post » Sat Aug 31, 2013 6:23 pm


I would prefer stunted health and stunted health regen, as well as stunted fatigue after sustaining a bad wound for games like The Elder Scrolls. It could recover slowly over time, and it doesn't get too annoying unless the wound was very grave and could've been fatal. Then you're staying at home for six in-game weeks (which is still a long time in a game like Skyrim).

I'd like to see a eating to survive mechanic in The Elder Scrolls as well. Though obviously, not everyone will feel this way, so the developers have to discard some features as a compromise to make the game fun for everyone (or at least a lot of people). Besides, you could always mod your game.

The overall point is that as long as the game is fun and challenging, it doesn't matter what is in a game and what is not. There is no set of rules dictating what makes a fun and challenging game, other than the obvious "don't make it too easy". All depends on how you use the tools you've picked, really. :shrug:
User avatar
Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Sat Aug 31, 2013 9:07 am

I hate the kind of regeneration where your vision gets bloody and you have to duck behind a wall for it to go away. Automatic health regeneration is bad too. Health regeneration coming from an earned skill or piece of equipment is ok.

Mass Effect 3 had a pretty nice compromise between regeneration and traditional healing.
User avatar
BRIANNA
 
Posts: 3438
Joined: Thu Jan 11, 2007 7:51 pm

Post » Sat Aug 31, 2013 6:16 am

The state of the industry is a mixed bag. I hate the fact that almost all PC games are forced Steam which is a huge turnoff for me. I'm not a fan of regenerating health in every game, some games it works but for most I would argue no. Saints Row 4 has no regenerating Health in combat (exception being if you kill enemies, they would drop health items) and I felt that was a relief compared to some of the other modern games. I don't like how games are now monetized instead of getting the whole product at launch.

User avatar
Jamie Moysey
 
Posts: 3452
Joined: Sun May 13, 2007 6:31 am

Next

Return to Othor Games