Steam to Expand Beyond Games into Software Distribution

Post » Thu Aug 09, 2012 1:48 am

When was the last time you saw "Game currently unavalible" from a game NOT on steam? Case and point.
I've never seen it with Steam. Case and point. Not really.
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Calum Campbell
 
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Post » Thu Aug 09, 2012 7:35 am

I've never seen it with Steam. Case and point. Not really.
I've seen it maybe a handful of times in all the years that I've been using Steam, and that can usually be resolved by simply restarting Steam.
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Theodore Walling
 
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Post » Thu Aug 09, 2012 1:52 am

Don't need Steam. Don't want it. Same goes for any drm/client software.

Once my operating system is activated that's it. I see no reason to support activating or being tied to an account for any other application unless it ABSOLUTELY REQUIRES a client. e.g. an MMO. If they are going to just sell software then great. Tieing it to the drm side of Steam though... :down:

Of course, with Windows genuine advantage, various OS "services", and piles of other stuff..... there's lots of things that launch with your OS that are doing checks and other crap in the background.

(Not that I like being forced to use Steam for single-player/offline/bought-on-disc things - like Skyrim - that have no need for it. But I don't see any problem with choosing to buy programs off Steam and then having those purchases, GASP, tied to Steam.)
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Jerry Cox
 
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Post » Thu Aug 09, 2012 7:36 am

Here is a bit more background on Valve's concerns regarding the Windows 8 app store: http://venturebeat.com/2012/07/25/valves-gabe-newell-talks/

Why do we have people working on Linux? That’s the second part of the problem. In order for this innovation to happen, a bunch of things that haven’t been happening on closed platforms have to occur and continue to occur. Valve wouldn’t exist if it weren’t for the PC. http://venturebeat.com/2012/07/25/valves-gabe-newell-talks/www.idsoftware.com/, http://www.epicgames.com/, http://zynga.com/, http://facebook.com/, and http://google.com/ wouldn’t have existed without the openness of the platform. I think there’s a strong temptation to close the platform. If people look at what they can accomplish when they can limit competitors’ access to their platform, they say, “Wow, that’s really exciting.” Even some of the people who have open platforms, like Microsoft, get really excited by the idea that http://netflix.com/ has to pay them rent in order to be on the Internet.

That’s not how we got here, and I don’t think that’s a very attractive future. So we’re looking at the platform, and up until now we’ve been a free rider. We’ve been able to benefit from everything that’s gone into the PC and the Internet. Now we have to start finding ways that we can continue to make sure there are open platforms. So that involves a couple of different things.

One, we’re trying to make sure that Linux thrives. Our perception is that one of the big problems holding Linux back is the absence of games. I think that a lot of people — in their thinking about platforms — don’t realize how critical games are as a consumer driver of purchases and usage. So we’re going to continue working with the Linux distribution guys, shipping Steam, shipping our games, and making it as easy as possible for anybody who’s engaged with us — putting their games on Steam and getting those running on Linux, as well. It’s a hedging strategy.


I think that Windows 8 is kind of a catastrophe for everybody in the PC space. I think that we’re going to lose some of the top-tier PC [original equipment manufacturers]. They’ll exit the market. I think margins are going to be destroyed for a bunch of people. If that’s true, it’s going to be a good idea to have alternatives to hedge against that eventuality. But when you start thinking about a platform, you have to address it. You have to address mobile. You have to look at what’s going to happen post-tablet. If you look at the mouse and keyboard, it was stable for about 25 years. I think touch will be stable for about 10 years. I think post-touch, and we’ll be stable for a really long time — for another 25 years. I think touch will be this intermediate….
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Jason White
 
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Post » Thu Aug 09, 2012 1:46 pm

Ubisoft and before that Blizzard.

EDIT - This is probably a bad place to talk about this. There's a dedicated Steam discussion thread specifically meant for stuff like this. We should move there as to not de-rail this thread.
Its perfectly related. The way Valve handles games through Steam is a preview of how they will handle other software. Now I understand not everyone has the same experience with everything as everyone else, but that doesnt take away from the intrusion of an unnecessary 3rd party that is undoubtedly going to pull a "Steamworks" kind of ploy. You may not have a problem with it, but understand why others do.
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Paula Rose
 
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Post » Thu Aug 09, 2012 12:07 pm

Another step closer to ValveOS.
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Johnny
 
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Post » Thu Aug 09, 2012 3:40 pm

(Not that I like being forced to use Steam for single-player/offline/bought-on-disc things - like Skyrim - that have no need for it. But I don't see any problem with choosing to buy programs off Steam and then having those purchases, GASP, tied to Steam.)
Bought through steam is perfectly understandable and fine. Like you, however, its the bought on disc that i have an issue with. And with the recent update to the EULA of Steam, it basically nullifies our ownership of a license to the software we payed for, and we HAD TO agree to it to continue using the software we spent our money on. Meaning if Valve decides to cut you off for ANY reason, all those store bought softwares are now USELESS.
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Umpyre Records
 
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Post » Thu Aug 09, 2012 1:27 am

I'd like this if Steam didn't run or any key we buy through Steam is available to be used through normal non-Steam installation of the software. And if companies didn't start to put their software up exclusively on Steam. I still want my usual methods. Plus this could be great for smaller developers to get their software out there. Some programs out there really deserve more fame. Maybe Valve would even compensate the authors of freeware a little, giving them more incentive to keep developing. I know there's some good programs out there that have died.
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Amy Smith
 
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Post » Thu Aug 09, 2012 3:52 am

I'm thinking the Windows App store might pull some Xbox moves and pay to get software early, so you'll have to use the Windows store before anything else. And maybe they'll get stuff cheaper. I like the Windows app store (from the consumer preview). I don't want to have to go to other companies websites to download and purchase apps. I want it all in one place, in the Metro dashboard. Click, buy (through my Windows Live account), download, install, done.

I think that's why I'm in love with Windows 8. I want my PC to be like an iPad. Everything in one store, everything managed and installed for me.

PC's as most people know them are dying. The people who don't want to let go hate Windows 8, but I think for the average user it's going to make life a lot better.

Are you kidding me? If you want your computer to be more like an iPad, there is a lovely selection of Apple computers you can choose from. The main attraction of Windows is that up until now it has been a much more open OS. Take that away and it might as well not even exist.

Windows 8 is going to present serious problems for the makers of freeware, indie games, and mods if none of these will be able to run without a license from Microsoft. Making computers less capable is completely regressive. It is one thing to make computers easier to use for the (generally incompetent) mass market, but to remove the functionality that higher end users need is complete lunacy.
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Curveballs On Phoenix
 
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Post » Thu Aug 09, 2012 3:52 pm

re: "want it to be more like an iPad"


Meanwhile, I'm avoiding upgrading my Mac to OS 10.7, because I can't stand the fact that they're trying to shoe-horn all this handheld/touchscreen/iPadPodPhone crap onto the desktop machines. I'd been thinking that this could be the one thing that would drive me to actually use a Wintel machine as my primary computer (after using Apple computers since 1980).... and then MS decided to do the same crap with Win 8. :facepalm:
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Emily Rose
 
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Post » Thu Aug 09, 2012 11:25 am

Are you kidding me? If you want your computer to be more like an iPad, there is a lovely selection of Apple computers you can choose from. The main attraction of Windows is that up until now it has been a much more open OS. Take that away and it might as well not even exist.

Windows 8 is going to present serious problems for the makers of freeware, indie games, and mods if none of these will be able to run without a license from Microsoft. Making computers less capable is completely regressive. It is one thing to make computers easier to use for the (generally incompetent) mass market, but to remove the functionality that higher end users need is complete lunacy.

It also makes them safer. If everything had to be approved by Microsoft you'd get rid of a lot of problems that PC's have.
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Vincent Joe
 
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Post » Thu Aug 09, 2012 5:50 am

It also makes them safer. If everything had to be approved by Microsoft you'd get rid of a lot of problems that PC's have.

:rofl:
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xemmybx
 
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Post » Thu Aug 09, 2012 4:47 am

:rofl:

You laugh....My iPhone has never gotten a virus. Nor has my Xbox for that matter.
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Joanne
 
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Post » Thu Aug 09, 2012 12:50 am

:rofl:

Co-sign.
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Travis
 
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Post » Thu Aug 09, 2012 9:10 am

:rofl:
I was going to type a more detailed reply, but this really sums it up too well.
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Lifee Mccaslin
 
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Post » Thu Aug 09, 2012 4:36 am



You laugh....My iPhone has never gotten a virus. Nor has my Xbox for that matter.

Nor has my PC. Shocking.

I'll take free will over a false sense of security any day.
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Vera Maslar
 
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Post » Thu Aug 09, 2012 3:05 am

:rofl:
This.
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Damian Parsons
 
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Post » Thu Aug 09, 2012 11:06 am

I'm still not seeing the problem, I have never once had a problem playing a game that I bought on Steam, and if I don't have an internet connection at the time I just put it in offline mode and go about my business. I'm as against DRM as the next person, but Valve has created a system that works without a hitch, and I have no problem using a piece of software that keeps all my games up to date and lets me download them whenever I want and as many times as I want.
I had issues with offline mode if you don't set it before you lose connection, if it was after it did not work correctly at least for me. Most of what i use is open source or free software so I don't have a need for Steam to house it. If I feel an update is nessesary I go get it on my systems and be on with my life, sure configuring multiple versions is sometimes a headache but I don't mind it. I guess even though Steam doesn't use many resources I choose my applications for how little resources they use themselves and I would had to add even a little overhead or be required to be online to use them. I will pass ont he software but the game deals are sometimes hard to resist.
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Rach B
 
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Post » Thu Aug 09, 2012 6:24 am

:rofl:

This.
Yes!
Your signature quote as well by the way.
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Red Bevinz
 
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Post » Thu Aug 09, 2012 2:47 pm



You laugh....My iPhone has never gotten a virus. Nor has my Xbox for that matter.

Making a virus for iphone ios would be worthwhile....

Also my android/pc has never had a virus :shrug:
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Laura Simmonds
 
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Post » Thu Aug 09, 2012 12:17 pm

PhotoShop CS7 - Exclusively available on Steam!
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sw1ss
 
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Post » Thu Aug 09, 2012 1:15 pm

I use Steam for my games because it's convenient, and when I started to use Steam (~6 years ago) a bunch of game companies were still doing patching by having you go to a FilePlanet or wherever and having you download a ton of patches, therefore it was way more convenient to use Steam. Most programs do patching right though, and I don't see a need to migrate over to Steam for those purposes. Also the overlay was a bit better than xFire's. Additionally most programs' updates aren't nearly as imperative as games. At any rate the only paid for software I have on my computer is Mathematica, Matlab, and Microsoft Office. I also see no reason to use Steam if they start putting freeware up, it wouldn't benefit the user in any way.

Also unlike games there are a good number of times when I need to use that software and I am not connected to the internet.

I would have been much more interested if Steam delved into movies/music/television than this. That's also assuming they could bring themselves to put a volume slider on their videos. YOU HEAR THAT STEAM I WANT A VOLUME SLIDER ON VIDEOS, GET ON IT. I can dream....
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Frank Firefly
 
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Post » Thu Aug 09, 2012 1:54 am

If you count SecuROM as a virus... I got it years ago before I knew much about DRM and have not been able to fully remove it from my system since. It is pretty aggravating that a company can put software your computer that causes all kinds of instability and is a nightmare to remove.
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Avril Churchill
 
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Post » Wed Aug 08, 2012 11:58 pm

I would have been much more interested if Steam delved into movies/music/television than this. That's also assuming they could bring themselves to put a volume slider on their videos. YOU HEAR THAT STEAM I WANT A VOLUME SLIDER ON VIDEOS, GET ON IT. I can dream....

Steam for music, won't that be much like, iTunes, Spotify and the others? Only without control of the volume. :P
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Connor Wing
 
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