Yet apparently the game still pauses when reading or lock picking like in Oblivion. I find this a bit immersion breaking, maybe nit picking as usual, but I have always wished to be able to sit down in a tavern, bring forth a book and read it with the tavern sound and music in the background, and not just a paused menu.
Same with lock picking, it would be so much more exiting if we where trying to open a door before the guard approaches during his regular patrol. Kind of like the thief series.
Still maybe I got it wrong, but I really hope for something like that for this game now that they have understood the concept of an actively moving world around you.
