Well, I don't know about you but I have a First Class Honours Degree in Artificial Intelligence and Computer Visualisation and Animation, a Masters in Learning Classifier Systems, and two years toward a PHD in Temporal Reasoning (I mostly do AI) and although it's been a while since I personally used either the OpenGL or DX APIs I work with people who do on a regular basis. So you can either choose to disbelieve me or do it a bit more research. We said that there was no need for one and that DX 9.c can replicate MOST of the same functionality. We made no remarks regarding its potential for other games.
You can type whatever you want and I can Claim to be the Us president as well , but the fact is that what you stated is totally wrong ,
There is no need for one. Almost all of the functionality in DX 11 can be replicated in DX 9.c --albeit without the performance enhancements. DX 11 was a sales pitch to get everyone to upgrade their OS; hence there being hardly any DX 11 games out there.
De facto No features of DX11 can be replicated in Dx9 , and I do work with that stuff as well ,doing Image processing engeneering .
http://www.youtube.com/watch?v=dhhJwGKV-yw
http://www.youtube.com/watch?v=4G9anRoYGko&feature=related
http://www.youtube.com/watch?v=KzjsTt_DzCw
http://www.youtube.com/watch?v=-uavLefzDuQ