Noticing a few unusual problems with roombounds in a large interior space I'm working on (about as large as an average nordic ruin); basically if I coc to the interior from the main screen (without loading a save game) everything works fine, roombounds and portals all seem to be working happily together. However, if I load a save game
then coc to the interior, two roombounds start acting up by either performing the inverse of what it's supposed to do, ie: it loads the contents of the roombound when the player is outside the roombound, then hides everything when the player enters, or it hides everything in the roombound permanently regardless of player position.
I've tried deleting their associated portals and recreating them, also tried deleting the affected roombounds and recreating them too, however the new roombounds also suffer from the same problem.
Again, the strange thing is everything works perfectly well if I coc to the interior straight from the main screen, that's what I don't understand.
Other then that, it's all good.
