Striking Object With Weapon

Post » Thu Dec 27, 2012 5:26 am

Which is the appropriate way to proceed if I want the following to happen:

The player has a unique weapon (which can be given a unique enchantment if that is needed) and he/she is supposed to attack an activator with this. This should trigger a scripted event.

Can weapon strikes be detected on activators? Where should the script be placed?
I really have no experience with this sort of scripting, so any help is appreciated.
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OnlyDumazzapplyhere
 
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Post » Thu Dec 27, 2012 7:49 am

Perhaps the http://www.creationkit.com/OnHit_-_ObjectReference event would work? The script would have to be attached to the activator.

I haven't used it before, but it looks like it should give you all the necessary information needed to detect what the activator was hit by.
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Eibe Novy
 
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