There will always be a large span between casual guilds and top elite guilds, and it is hard for devs to please all.
Here is a suggestion to solve this:
One thing I like to see in game is a very large dungeon, 100 bosses/events, that scale from fresh lvl 50 PUG friendly up to impossible.
Good thing with this is that all PvE guilds will have something to do. The casual guilds will work slowly from boss to boss, while top elite guilds will compete for worlds first.
It could work so that each 10 boss you are saved so at normal reset (once per week ?) you can always start at last save or reset whole dungeon.