suggestion: limited chat in cyrodiil

Post » Thu Feb 14, 2013 4:50 pm

This is something that came to mind when world pvp - specifically attack and defense of keeps/strongholds was being discussed.

Essentially, a limitation of zone-wide or general chat should be implemented in the cyrodiil zone. This means that you would only be able to communicate with other players (friendly or otherwise) at short ranges. Wispers/direct communication are harder to limit, unfortunately.

The goal is to create a need for messengers/runners/scouts to inform groups of players of enemy forces and movements. If zone-wide communication was available, everyone in cyrodiil would immediately know of any attack on a hold, thereby detracting from the feeling of warfare between the factions.

Instant communication doesn't exist here, outside of magical means, and keeping chat in check this way would support ambushes or surprise seiges against enemy facton holds, without them being able to instantly call their entire faction to assist.
User avatar
flora
 
Posts: 3479
Joined: Fri Jun 23, 2006 1:48 am

Post » Thu Feb 14, 2013 4:28 pm

Unlikely to happen, might be a bit too slow paced tbh.
User avatar
michael flanigan
 
Posts: 3449
Joined: Thu Jun 14, 2007 2:33 pm

Post » Thu Feb 14, 2013 1:10 am

Sounds like a complete mess for organization and would just further create and feed the zerg mentality.

Besides with voice chat and smartphones and various other means of messaging outside of the game it would render the in game restrictions pointless and give the advantage to those who used those outside means to greater effect.
User avatar
CHARLODDE
 
Posts: 3408
Joined: Mon Apr 23, 2007 5:33 pm

Post » Thu Feb 14, 2013 3:10 pm

Maiq the liar should be forbidden in Cyrodiil he's a spy for the Khajiit!
User avatar
casey macmillan
 
Posts: 3474
Joined: Fri Feb 09, 2007 7:37 pm

Post » Thu Feb 14, 2013 10:20 am

The goal is to create a need for messengers/runners/scouts to inform groups of players of enemy forces and movements. If zone-wide communication was available, everyone in cyrodiil would immediately know of any attack on a hold, thereby detracting from the feeling of warfare between the factions.


Although I love the notion of this idea, it aint happening.

MMO players will never be that organized. Everyone is about PEW PEW.
User avatar
Soku Nyorah
 
Posts: 3413
Joined: Tue Oct 17, 2006 1:25 pm


Return to Othor Games