» Sat Feb 19, 2011 12:57 pm
How about a human on par with the PC? Some high-level human NPC that has spent a similar amount of time wandering the wastes, collecting unique gear and powerful weapons. The AI for this character would make them use player techniques like firing while retreating, or circle-strafing, making it one of the deadliest NPCs out there. In a perfect world, there would be multiple encounters with this same individual, a greedy merc that will try to sabotage your progress or steal your jobs out from under you.