Well, I came up with some valid answers and reasons for those answers - these are as follows :
Q - The online multiplayer is laggy, why?
A - The multiplayer is laggy due to peoples connections, the peer-to-peer matchmaking and the dependance on peoples connections being active. From my own person networking career, I have the right and knowledge to say that JUST BECAUSE you have a 50Mbps line does NOT mean that you will always be host or have a higher advantage, if anything, I have noticed that when people do have these lines, they are likely to die more often, and a lot quicker. This is because their download rate is higher than everyone elses, but their upload rate also, is higher. Meaning the data from one player can be transfered to the other at a faster rate, but not the other way. Below I have provided a small guide -
1Mbps Line to a player with a 50Mbps -
1Mbps can only send a maximum amount of data between 0.1Mbps and 0.9Mbps
50Mbps can send a maximum amount of data betweem 0.1Mbps and 49.9Mbps
1Mbps can only recieve about one THIRD of it's overall speed at MAXIMUM (So, 1.0 divided by 3, would be around 33.3%, or in data 0.3)
50Mbs can recieve about one third also, of it's overall speed (So, 50.00 divided by 3, would be around 16, in data that would be about 16.0Mbps. This is MEGABIT not MegaBYTE, commonly confused there is a BIG difference)
So, in thoery, the 1Mbps line can only send out 0.3Mbps which is about 38KiloBYTES a SECOND. This means the 50Mbps line can only receive a maximum of about 38KB from that ONE PLAYER, sometimes even less. Whereas the 1Mbps line can only recieve about 128KB from the 50Mbps line as the 1Mbps player's line isn't able to support a higher amount. where, as mentioned above the 50Mbps player has a large amount of data availability.
In other words, I can give you 10, but you can only recieve 1 every second. My connection is 50, I can recieve 50, but you can only give me half every second. It will NOT be beneficial or any different to have a 50Mbps line unless EVERYONE else has one too. In even simpler terms, the 50Mbps connection speed will only be beneficial, as that 50mbps can only play at a rate the data is uploaded by other players. So really, this isn't Cryteks fault. Blame those laggy, crappy lines, or those higher super-amazing lines. Your choice.
The ping is also relative to the connection, this is used to measure the distance and time it takes for the client to relay and echo a host to a server etc, I cannot be bothered to write much more about networking on this side as I am using too much room, so if you want to know about ping measurements and how they work go here - http://forums.digitalspy.co.uk/showthread.php?referrerid=109801&t=576877 for more.
Q - Why is Crysis so glitchy and buggy?
A - The game is buggy due to a large scale problem, the game was not originally intended for console, though, when designed for PC the game can be patched quicker as the product is more effective on PC's above consoles, simple fact. The PC Community is a lot more useful and easier to use and repair than a sealed console unit. So, unless you have a PC you aren't going to be able to have massive scale patches on the Xbox, this again isn't Cryteks fault, it is Xbox Live and Microsofts fault for this. Crytek have more availability and accessibility on the PC than they do over the console market, this is because of Microsofts rules and regulations, if Crytek want to release and have more update capbilities, they will have to pay Microsoft royalties for server space etc etc, and not just that, Crytek would have to keep those updates up for a long time to keep users in the future being able to be updated to the correct version... Even when the next 2 or 3 Crytek games come out. Simple laws baby.
Blame Microsoft, not Crytek... It's their policies which affect everyone, want better capbilities and less lag? Play PC versions, simple, sorted. With the PC communtiy you will also notice there are a LOT of user patches, meaning they aren't official from Crytek or other game companies, but they work and help the game be fixed easier without the requirements to make it official. Though against the policies of some game publishers or designers, it is a good way to keep your game running and working without having to rely on the developers to do the work for you.
Q - My Crysis accout isn't working properly, and my email account won't sign up or link up properly!
A - My reasons for this would be the server encryption or something to do with MySQL, though I cannot say much on this as I am not elligible to put forward much information as I could get into trouble, I am positive that this issue is not Cryteks fault, and a direct result of a mismatching versions in firmware on the Console and the software version of the Forum Topic Board, for example IBP or Invision, or whatever Crytek are using for this site.
Q - Why can't I join games, it's taking tooooo long for me to find one!
A - Again with the above mentioned thing, as a lot of players are experiencing lag, they instantly blame the company, like I did for a long time. But, as this isn't the companies fault or the fault of the players, it's down to their ISP's to provide a decent service, those players are usually elligible for a higher speed, though, I am personally unable to be provided a decent speed, even though I now have FO Lining, I am still only recieving a maximum of 1.4Mbps. Blame me for your lag.
But due to the laggy games because of the players peer-2-peer connectivity, more and more people are dropping out of the online side of the game like flies, they blame the developers and move on to the next shiny thing. The dedicated players, like myself, continue to play the game, regardless of what I think of the company etc.
Q - Why is my Crysis game not running properly? The textures are going funny, or I only see purple.
A - A graphical issue does not mean it is a direct result of the company, it can do this for many reasons, much like a PC, The Xbox (Being a PowerPC) renders graphics in multi ways, some via direct loading, and other games are loaded in bits depending on the location of the player. This isn't uncommon, though isn't nice to have it happen. It could be the graphical processing unit in your Xbox, it could be lens on the DVD Drive in your xbox not picking up data quick enough, it might be your disc is a little dusty. It could be many things, check how old your console is, check the disc for dirt, use a lens cleaner and if all three of those don't fix the issue it is either something internal to do with your Xbox or the game has a scratch or a faulty sector on the disc.
Q - The grain bug is making me crazy! How do I fix it?
A - You can't. Simple as. Wait for a patch, it is an issue which isn't something easy to fix from own personal experience with it on this game, and many others. Usually a coding conflict in what happens with the player doing one thing and actually being another type of action it will be on the screen until dashboarded or reset. As mentioned above though, it is a possibility that it could, or might just well be your console. I have not experienced this issue majorly on the Xbox version, but have had it happen a few times on PC. Therefore, meaning it must be my PC. etc.
Q - I get a lot of gameplay lag, what is this?
A - It is a result of the game being made for PC, the graphics settings have to be specifically tunes and tested for Xbox 360, meaning the tweaks might work great for some consoles, but not good for others. It can differ from console to console, as by example, this could be affected by age of the console, where the console is kept, too much dust on it, previous overheating issues etc... It is a massive factor, just keep your console clean all the time and away from carpets or dirt and it should be good for a few years.
Q - My online stats aren't working or showing up, what is going on?
A - As far as I know, the statistic server was down a for a while, but apparently has been fixed.
If you have any questions or answers you would like to add to this. Please, message me or post below and I will add it to the list.