Let us guess the combat and gameplay system.
There will be...
- Dungeon - obviously
- Daily's for end game purposes
- End Game raiding, with hardcoe mode on once you clear Normal Mode.
- Quests that involve killing 8 enemy or clearing an areas of mobs so you can get rewards.
- Consequences
- Option to chat all npc and voice npc
- Level up system will be the same just like any other Elder scroll game, I could guess that if you use certain weapon often and level up, there will be skill tree you can selected, so i am guessing you can be whatever classes you want to be at level 1. Guess this is their selling point..
- Event like in GW 2
- Auction House
- PvP system, Capture the flag, capture the nodes point, Arena and etc.
- Buy, design and decorate your own houses, or you can sell your house throught auction house.
- Theif guild, The Dark Brotherhood, The companion and other guild, you have the option to join one of the following guild, which has it own unique benefit. I have no idea back 1000 years ago that they form a guild or not.
- Profession?
- Books, notes lots of them scatter throughout Tamriel
- Dynamic exploration
- Buy and ride horses at certain level.
- Participating in a crazy castle pvp siege
- Vampires and Werewolves has their own hideout.
If they do from what I thought to be, no thank you and give me more single player...
* take cookie, go to alchemist table, combine cookie with another piece of cookie, you have created a Potion of Resistance.*