- "dynamic events" (aka "phased questing" in TESO) meaning there is no hubs whereas you simply bump into stuff
- almost identical PvP formats , W v W v W , take and hold , crown the emperor (aka Hall of Heroes in Gw) etc.
- TESO aims to eliminate the "holy trinity" too
- skillbar fragmentation, i.e. first two slots on the skillbar are weapon abilities, remaining are changeable, one is an ultimate/elite skill etc.
TESO has more in common with GW2 than with any other MMO. And dont bite me head off for saying this but it sounds more like a GW2 clone rather than a Wow-clone even.
Regards,
Eno