Texture folder

Post » Tue Mar 29, 2011 10:25 pm

Hello all,

I installed Fallout New Vegas the other day and I have already run into my first problem.

The install doesn't seem to make the folder it's supposed to in Steam/steamapp/common.

One person told me I had to make it myself, that didn't work, another person told me that the first person was wrong. So, now, I don't know what to do.

Can anyone please help me?

Thanks!
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Nice one
 
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Post » Wed Mar 30, 2011 2:01 am

If you're talking about for modding/mods, yes, for the Steam DL version you have to make the folder yourself. It goes under Fallout New Vegas/Data/textures ... but then you need more folders that actually have the textures themselves, eg
Fallout New Vegas/Data/textures/armor/wastelandclothing01


So if you have a mod that wants to add an armor mesh & texture, you'd do this:
Fallout New Vegas/Data/meshes/armor/(folder that contains the mods meshes)
Fallout New Vegas/Data/textures/armor/(folder that contains the mods textures)


The issue with the steam version is that all the default textures and meshes are packed into .bsa files only, meaning you can't see the individual dir. trees/files...so if you want the GECK be able to "see" all those things, you have to use a utility to unpack the .bsa's and copy the gazillions of folders/files into the game Data folder.

However if all you want is to install a mod, you do not need to unpack the .bsa's, nor do you need to create the entire texture/mesh directory trees...just the ones that the mod uses.

Hope that helps/isn't too confusing.
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Nathan Barker
 
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Post » Wed Mar 30, 2011 7:33 am

The install doesn't seem to make the folder it's supposed to in Steam/steamapp/common.

One person told me I had to make it myself, that didn't work, another person told me that the first person was wrong. So, now, I don't know what to do.

You don't want to have a texture folder in the common folder. The actual path is: Program Files\Steam\steamapps\common\fallout new vegas\Data

It's inside the Data folder you need to make a Textures folder if there isn't one already.
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Liv Staff
 
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Post » Wed Mar 30, 2011 4:03 am

Thank you guys!

I'm going to try it right now!

I will let you know if it works. :)
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Samantha hulme
 
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Post » Wed Mar 30, 2011 5:36 am

Ok, I tried it and its not working.

I put in the folders fallout new vegas/data/textures and put folder in and it's not doing anything.
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Alyce Argabright
 
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Post » Wed Mar 30, 2011 1:16 am

What mod are you trying to install? What exactly are you trying to do/expecting to see?

Are you checking the mod-box in the Options-Data Files of the game's start/splash menu?
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steve brewin
 
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Post » Wed Mar 30, 2011 5:06 am

Ok, I don't know if this is what you were saying to do or not, maybe I just got confused.

But for the fun of it I tried putting the textures and meshes folders into the data folder in the install directory, not the steam one and it all works perfectly. :)

Except my no gore mod, no matter what I do I can't get the no gore mod to work.
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Budgie
 
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Post » Wed Mar 30, 2011 6:10 am

Do you have Fallout 3 loaded also? The textures really should work unless they're in that path I gave you:

Program Files\Steam\steamapps\common\fallout new vegas\Data

If you are using "extract" to the Data folder, sometimes a mod will make a new folder inside the Data folder, so you need to look inside your Data folder and see if you see a new folder named "Data" or see if there is a folder with the name of the mod. If you see that, you need to go inside that folder, cut the contents, paste them in the actual Data folder then delete the "dummy" folder. I never use "extract", I just slide the nod fron the downloaded .rar, zip or .7z file into the right folder, usually the Data folder but always read the directions. IF it is just a texture or mesh mod, there won't always be an .esp to tick off in the box. If there is a .esp or .esm file included in the mod you need to start the launcher, go to Data Files and you'll see unchecked boxes, make sure to check them, THEN go into the game. Also, with textures you are often asked to use the archive invalidation, personally I just use the mod manager but there is a stand alone archive invalidation you can use also. Always read the readmes of any mod to make sure you understand what you're downloading and putting into your game. ;)
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Amanda savory
 
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Post » Wed Mar 30, 2011 1:51 am

The no gore mod I got is nothing but an esp.

I put it into the data folder in the default directory. It used FOMM to tick it on and its loaded under fallouts esm file.

I had this same problem with Fallout 3, most of my mods worked perfectly but I couldn't for the life of me get the no gore mod to work.
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Beth Belcher
 
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