Textures are absolutely horrendous

Post » Sat Dec 10, 2011 2:27 am

Just don't stare at them for 5 minutes.

Yes. In fact I recommend that instead you stare at lorca's avatar for 5 minutes. I did, and what has been an altogether lackluster birthday somehow seemed just a little brighter. *sigh*

Seriously though (well, I was kinda serious before but anyway), I thought the texture work was seriously pro. In a game like this the goal isn't so much maximum res textures on everything, but rather cohesiveness, consistency, and the overall presentation.

Think about World of Warcraft. Yeah, the graphics are pretty svck by today's standards, but IMO they still pull it off because the visual "theme" is consistent. Buildings and characters and locations all have the same cartoonish unrealistic scale and scope, and together give an impression or a certain feel that captures the "mood" of the genre.

With Skyrim everything is scaled so incredibly HUGE, the texture work has to account for a whole different mood to keep things consisent. In Oblivion they did a pretty good job, but there were still areas with the HDR that seemed too bright, too colorful, or where the high rez just wasn't conveying the scale and scope quite as effectively at different ranges...

The mipmap and normal work in Skyrim is industry top notch, in fact I haven't seen a game with such masterful execution of these technologies before. Indoor environments look believably real, if not photorealistic, and the textures you are talking about (guessing some of the rocks outside, wood inside, etc. No SS so not sure...), still look great from a distance.

Besides, the few mainly landscape textures that weren't max rez will be modded within a month or so.

Even still, I played Oblivion with a combination of various overhaul mods and vanila textures I hand sorted, because certain of the photorealistic textures just didn't work for me, or stood out poorly at different view distances, which to me is more immersion breaking than more blurry or less high rez but professionally "blended" scenery.

Just my 2 septims.
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Lynne Hinton
 
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Post » Sat Dec 10, 2011 9:56 am

pretty sure most of you guys don't know what textures are.

yeah, the textures are pretty bad. some of them are literally N64 quality. thankfully just the textures are that low-res.
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Tai Scott
 
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Post » Sat Dec 10, 2011 5:22 am

Pfffff the graphics of this game look beautiful on my 52' on 1080p. Gaming at ultra with everythying turned up!! I can't get enough. But yes u get up close and personal and it looks like utter rubbish. :-(. Come on Bethesda........EYE CANDY. Yes I'm just shallow like that.
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matt white
 
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Post » Fri Dec 09, 2011 7:38 pm

Overall the game does look fantastic, but unfortunately it's textures like http://steamcommunity.com/id/aetherealle/screenshot/632982781784941283?tab=public (and others linked in this thread) that let down the rest of it.
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WTW
 
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Post » Sat Dec 10, 2011 10:39 am

Somebody's on a console.


I'm playing on the 360 and (after uninstalling from the hard drive) my textures look fantastic. They're clearly several orders of magnitude beyond PS2 textures, such as was proposed in the topic post.

pretty sure most of you guys don't know what textures are.

yeah, the textures are pretty bad. some of them are literally N64 quality. thankfully just the textures are that low-res.


I haven't seen anything in the game that's N64-quality, and I'm a N64 owner (still have two of them).
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Samantha Wood
 
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Post » Sat Dec 10, 2011 10:16 am

In the same sense that not every object needs to be highly detailed and high polied not every single image needs to be 2048x2048 especially for stuff like clutter, it can add up.

for computer users try increasing aniscopic filtering, it really helps, and if you can run them try the various high resolution textures on skyrimnexus, most are 2048 or 4048 and uncompressed, personally I think having them uncompressed in unnessary as it increases the amount of time the game needs to render them, but to each their own.

console users, you guys are just going to have to deal with it, enjoy the game not everything revolves on how pretty things are.
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Dagan Wilkin
 
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Post » Sat Dec 10, 2011 4:06 am

http://attackofthefanboy.com/videos/heres-what-skyrim-looks-like-without-textures/

Watch the video!

http://www.youtube.com/watch?feature=player_embedded&v=Yeyzi8e6-yw
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Neliel Kudoh
 
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Post » Sat Dec 10, 2011 5:56 am


Old Oblivion with Qarls Texture pack looks epic compared to the new ones.


I'm one of those few who think's Qarl's textures (OB) and NMC's (FO3/NV) look pretty bad - they're way too noisy/contrasty. I've run into the same problem with some of the hi-res Minecraft "realistic" texture packs - people who think that adding huge amounts of noise looks better.

That said...


...yes, the spots where some of the textures in a room are crisp and some are blurry is a bit jarring at times. But the wide landscape vistas are amazing. Overall, I'm content with the visuals. And in no rational universe do they hit the level of "absolutely horrendous".
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Bethany Watkin
 
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Post » Fri Dec 09, 2011 10:32 pm

probably not...it's the PC people who are graphics snobs. console players don't use the word textures.

We take what we're given :P
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Queen Bitch
 
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Post » Fri Dec 09, 2011 11:11 pm

I wouldn't mind it so much if the texture quality was consistent. But you see terrible textures right next to good ones.

I posted these in a thread some guy posted about Skyrim pushing the boundaries for graphics.

http://imageshack.us/photo/my-images/192/2011112100001.jpg/
http://imageshack.us/photo/my-images/543/2011112100002.jpg/

This is PC ultra quality by the way.
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Cesar Gomez
 
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Post » Sat Dec 10, 2011 5:00 am

the game looks allright...i think the snow is horrible, and shading is definitely messed up in tight spaces.. im on the 360.... didnt install it though
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Bambi
 
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Post » Fri Dec 09, 2011 7:53 pm

Amazing how blind [censored] are, this game looks 4 years out dated, some of the textures even on PC are embarrassing. I'd be embarassed if i worked at a compnay they resold the same old tech and didn't want to work with the latest tech thats out. This is purely a low res console game. The environments look OK outside, but anything up close the textures are terrible.
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evelina c
 
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Post » Sat Dec 10, 2011 8:37 am

Ya I agree some textures definitely look like crap, while others look quite nice. But really the graphics in TES games aren't meant to be inspected from 3 inches away. I find that Skyrim's graphics are really about the big picture scenery, those looks amazing. You guys need to stop being so nit-picky.
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carla
 
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Post » Sat Dec 10, 2011 2:57 am

Ya I agree some textures definitely look like crap, while others look quite nice. But really the graphics in TES games aren't meant to be inspected from 3 inches away. I find that Skyrim's graphics are really about the big picture scenery, those looks amazing. You guys need to stop being so nit-picky.


You mean the big picture with 20 meters of draw/LOD/shadow distance.
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helliehexx
 
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Post » Sat Dec 10, 2011 7:54 am

On the PC with the texture settings at High, the quality of them varies. http://i.imgur.com/2zOpO.jpg, the bread, bucket, and ingot have some pretty nice textures, but the table's textures are horrible.


This is comedy gold. Bethesda created a massive, beautiful gameworld. But because the edge of a table is a bit blurry, that makes the game worse :rofl:
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Dagan Wilkin
 
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Post » Sat Dec 10, 2011 1:23 am

This is comedy gold. Bethesda created a massive, beautiful gameworld. But because the edge of a table is a bit blurry, that makes the game worse :rofl:


Thats funny never saw one person say that, and PS: It's not just a tabel, the game is littered with low res textures. maybe learn to read before posting.
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Vera Maslar
 
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Post » Sat Dec 10, 2011 6:39 am

You mean the big picture with 20 meters of draw/LOD/shadow distance.


You must have a terrible computer, or are on a console. I feel sorry that your game only draws 20 meters.
Mine looks fantastic:

http://i.imgur.com/t70l8.jpg
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Claire Jackson
 
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Post » Sat Dec 10, 2011 8:58 am

This is comedy gold. Bethesda created a massive, beautiful gameworld. But because the edge of a table is a bit blurry, that makes the game worse :rofl:


It makes the graphics quality worse. Why is it that you, and others like you, assume that because the games graphics are poor in areas that we hate the game?

You must have a terrible computer, or are on a console. I feel sorry that your game only draws 20 meters.
Mine looks fantastic:

http://i.imgur.com/t70l8.jpg


I'm running the game on absolute maximum. Draw/LOD/Shadow rendering distances are utterly terrible, even on max. Cherry picking an image that doesn't even have a long range line of sight doesn't prove anything sport.
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Mariaa EM.
 
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Post » Fri Dec 09, 2011 10:57 pm

Thats funny never saw one person say that, and PS: It's not just a tabel, the game is littered with low res textures. maybe learn to read before posting.


I can read just fine thanks :) Funny how many people say gameplay > graphics, but when some surfaces in the game aren't up to their standards it becomes a major issue all of a sudden. Step back and look at the bigger picture.
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Nadia Nad
 
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Post » Fri Dec 09, 2011 7:12 pm

360 does have a Tex prob. And I have it to

Cheers
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x_JeNnY_x
 
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Post » Sat Dec 10, 2011 3:04 am

I can read just fine thanks :) Funny how many people say gameplay > graphics, but when some surfaces in the game aren't up to their standards it becomes a major issue all of a sudden. Step back and look at the bigger picture.


game play and graphics are both important... If not go play minecraft or pacman............... Like it or not bad textures take away immersion and you out of the game world.... Graphics DO help make you immersed in a game , thats a fact. Its not like you need to go looking for them these terrible textures are everywhere.

It's not like the tech doesn't exist thats the issue, it's pure laziness and pedandering to the lowest common denominator that does this. Some have higher standards.
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jenny goodwin
 
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Post » Sat Dec 10, 2011 9:51 am

It makes the graphics quality worse. Why is it that you, and others like you, assume that because the games graphics are poor in areas that we hate the game?



I'm running the game on absolute maximum. Draw/LOD/Shadow rendering distances are utterly terrible, even on max. Cherry picking an image that doesn't even have a long range line of sight doesn't prove anything sport.


Maybe you should learn to tweak the .ini. All those settings can be improved smart guy. And i have many many gorgeous screenshots of landscapes, but I'm not going to waste my time uploading them for you.
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Justin
 
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Post » Fri Dec 09, 2011 8:36 pm

I can read just fine thanks :) Funny how many people say gameplay > graphics, but when some surfaces in the game aren't up to their standards it becomes a major issue all of a sudden. Step back and look at the bigger picture.


How is it a major issue? You're the only one here acting as if it is one. We are simply discussing it. Why do you feel the need to defend Skyrim so much?

EDIT: This is pretty much the average thread criticizing Skyrim on these boards:

Person A: Hey guys, I don't like this.
Person B: WTF IF YOU DONT LIKE IT DONT PLAY IT WHY DO YOU HATE SKYRIM SO MUCH WHY!!!!!!!!!!!!!!!!!!!!!!!!!
Person A: I only think the textures are bad, I don't hate the game.
Person B: WHY ARE YOU MAKING SUCH A HUGE DEAL OUT OF IT OMG STOP MAKING SUCH A BIG DEAL OUT OF EVERYTHING

To Aramyn: Good luck tweaking the textures from the ini.
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Kathryn Medows
 
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Post » Fri Dec 09, 2011 10:05 pm

game play and graphics are both important... If not go play minecraft or pacman............... Like it or not bad textures take away immersion and you out of the game world.... Graphics DO help make you immersed in a game , thats a fact. Its not like you need to go looking for them these terrible textures are everywhere.

It's not like the tech doesn't exist thats the issue, it's pure laziness and pedandering to the lowest common denominator that does this. Some have higher standards.


Yeah, I agree they're both important. I love the game but I've got quite a few complaints about Skyrim. But honestly stuff like inconsistencies in textures I hadn't even noticed, I don't find that it bothers me at all. I guess it would be nice if the graphics were of a consistent quality.
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Aliish Sheldonn
 
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Post » Sat Dec 10, 2011 8:14 am

Hes right in some areas. I'm on PC maxxed out everything, and the snow textures on the rocks look like they're straight out of metal gear solid. You don't notice it from a medium-far to far distance, only when medium range and closer.

Its not on everything, but some areas are in dire need of a high resolution mod.
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Wayne W
 
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